Essays about: "3d animation film thesis"

Found 5 essays containing the words 3d animation film thesis.

  1. 1. STAY : Mindfulness and Space

    University essay from Umeå universitet/Designhögskolan vid Umeå universitet

    Author : Seung-Hoon Yoo; [2020]
    Keywords : Wellbeing; Smart; Mobility; Vehicle Interior Design;

    Abstract : The state of the art technology has been penetrated every corner of people's life. It is a path to transfer to a new way of life with the artificial intelligence and big data resources. The next generation of transportation should not only be a mobile accommodation or a productive studio. READ MORE

  2. 2. Animated Memories : A case study of the animated documentary 'Saydnaya – Inside a Syrian Torture Prison' (2016) and its potential within social memory

    University essay from Stockholms universitet/Filmvetenskap

    Author : Melina Scheuermann; [2019]
    Keywords : Animated documentary; social memory; testimony; forensic aesthetics; haptic spectatorship; haptic materiality; indexicality; movement; montage; navigation;

    Abstract : Through its ability to create images of non-representable incidents animation expands the range and depth of what documentary can represent and how. This master thesis investigates the potential of animated documentary within social memory exemplified by the interactive animated documentary Saydnaya – Inside a Syrian Torture Prison (Forensic Architecture, 2016). READ MORE

  3. 3. More Than Digital Makeup : The Visual Effects Industry as Hollywood Diaspora

    University essay from Stockholms universitet/Filmvetenskap

    Author : Sarah K. Hellström; [2013]
    Keywords : Visual effects; film industry; Hollywood diaspora; production culture; 3D animation; technology;

    Abstract : This thesis assesses the marginal field (niche unit) of visual effects while taking into account visible and invisible vfx in virtual and actual geographies in Hollywood movies as part of industry-level studies, all the while seeking to bridge the gap between traditional, theoretical approaches of cinema studies and practitioner experience in the context of production culture. The focus of this essay remains on the many temporal aspects of production processes that identify vfx film production as chief, and vfx for television as subsequential. READ MORE

  4. 4. The Struggles of Rigging : On Joint Deformation Problems in Human Digital Characters

    University essay from Institutionen för ekonomi och it

    Author : Ulrika Lundgren; Ben Mowbray; [2012]
    Keywords : Digital 3D Animation; Perception; Human Character Rigging; Joint Deformation Problems; Skinning; Uncanny Valley; Visual Imagery; Suspension of Disbelief; Digital 3D animation; perception; mänsklig karaktär-riggning; joint-deformationsproblem; skinning; uncanny valley; visual imagery; suspension of disbelief;

    Abstract : The bulk of research in digital 3D animation is focused on problem solving and the development of new techniques and innovations for the 3D animation software of the future. However, little consideration is given for the underlying reasons why problems arise from a psychological perspective, and if 3D animation is to establish itself as a discipline in academia, strides must be taken to strengthen its foundations with existing academic disciplines. READ MORE

  5. 5. Construction of a Motion Capture System

    University essay from Matematiska och systemtekniska institutionen

    Author : Jonas Lindequist; Daniel Lönnblom; [2004]
    Keywords : Datalogi; Motion capture system; image analysis; marker tracking; character animation and video capturing; Datalogi;

    Abstract : Motion capture is the process of capturing movements from real life into a computer. Existing motion capture systems are often very expensive and require advanced hardware that makes the process complex. READ MORE