Essays about: "Android augmented reality"
Showing result 1 - 5 of 35 essays containing the words Android augmented reality.
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1. Design of Android Augmented Reality (AR) game called "Public Town Art" and user evaluation of AR impact on human communication
University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknikAbstract : Humans have gone through a long journey of evolution resulting in continuous improvement of living standards through innovation and creation. But in that journey, one of the factors presenting itself as a constant barrier is social differences. READ MORE
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2. Application and Evaluation of Augmented Reality Technology to Increase Tourist Engagement
University essay from Blekinge Tekniska HögskolaAbstract : .... READ MORE
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3. Integration of Head-Up Display Technology as an Assisting Tool for Paramedics
University essay from KTH/Medicinteknik och hälsosystemAbstract : When paramedics arrive at an accident site there are a lot of complex variables that they must keep in mind when making decisions. Thus, a problem of too much information presented at once makes the decision-making harder. To aid paramedics, smart glasses can be used to streamline the workflow and present relevant information immediately. READ MORE
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4. Evaluating an ARCore application to get an image of the state of AR technology today
University essay from Linköpings universitet/Interaktiva och kognitiva systemAbstract : Augmented reality is an old technology that is still far away from being perfect. It is also quickly being improved upon and the state of AR today has come a long way from AR just a couple of years ago. New big players have recently introduced their tools and have made it easier than ever to develop AR applications. READ MORE
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5. Gauntlet-X1: Smart Glove System for American Sign Language translation using Hand Activity Recognition
University essay from Uppsala universitet/Institutionen för informationsteknologiAbstract : The most common forms of Human Computer Interaction (HCI) devices these dayslike the keyboard, mouse and touch interfaces, are limited to working on atwo-dimensional (2-D) surface, and thus do not provide complete freedom ofaccessibility using our hands. With the vast number of gestures a hand can perform,including the different combinations of motion of fingers, wrist and elbow, we canmake accessibility and interaction with the digital environment much more simplified,without restrictions to the physical surface. READ MORE