Essays about: "Augmented reality AR"

Showing result 1 - 5 of 252 essays containing the words Augmented reality AR.

  1. 1. Re-design and usability improvement of Arvue : an AR application displaying house models in their real context

    University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Author : Maja Edström; [2024]
    Keywords : UX; Interaction Design; Usability; Augmented Reality; AR; UX; Interaktionsdesign; Användarvänlighet; Augmented Reality; AR;

    Abstract : Building your own house may be the biggest decision and greatest investment of your life, which calls for an informed decision regarding the house design. However, two-dimensional drawings may lack external context and might, for untrained eyes, not communicate how the house will look on its intended site. READ MORE

  2. 2. Enhancing mobile advertising through 3D and AR

    University essay from Uppsala universitet/Industriell teknik

    Author : Erik Linnarson; [2023]
    Keywords : 3D; AR; Advertising;

    Abstract : Augmented Reality (AR) is making its way into many industries, with advertising being no exception. Existing literature within the field have focused on investigating the benefits of AR advertising from the perspective of businesses, for instance by measuring purchase intention and effect on attitude towards the brand. READ MORE

  3. 3. cARcassonne for Hololens 2 - Improving UX through UI

    University essay from Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Author : Kevin Bjørn Roulund Wilken; [2023]
    Keywords : AR; Augmented Reality; Hololens; UX; User Experience; UI; User Interface; Board Games; AR Games; Carcassonne; DSRM; IT;

    Abstract : This paper aims to improve the UX of the AR game cARcassonne for the Hololens 2 by making changes to its UI. Previous research and existing games are analyzed to determine the changes to the UI. A questionnaire is developed using said research as well as research of other UX measuring methods such as the GEQ and UPEQ. READ MORE

  4. 4. A small step for a sensor : Detecting limited spatial movement with mobile AR

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Johan Fallström; [2023]
    Keywords : computer-science; software; development; software development; ar; augmented reality; unity; ar foundation; arkit; arcore; exergame; heart failure; rehabilitation; world tracking; mobile ar; mobile augmented reality; movement tracking; p-iii; heart-exg; exergaming; step counter; spatial movement; slam;

    Abstract : In this paper, a technical overview will be provided for a developed mobile exergame, with a particular focus on its movement tracking. By utilizing spatial movement readout from the AR algorithm, we've managed to create an easy to use exergame that allows the user to track their horizontal movement. READ MORE

  5. 5. Playful Posters with AR : Exploring Playful Interactions with Pop Art Posters Through Augmented Reality (AR)

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Ebba Bolin; [2023]
    Keywords : Interaction Design; Posters; Augmented Reality AR ; Playful Interactions; Pop Art; Playfulness; Interactivity.;

    Abstract : This thesis aims to contribute to the field of interaction design practice by exploring how posters might offer playful interaction through augmented reality (AR). The project uses an experimental design process involving prototyping, user testing, and analysis to investigate playful interaction together with pop art posters and AR as a technology. READ MORE