Essays about: "Augmented reality Interaction design Mobile"

Showing result 1 - 5 of 16 essays containing the words Augmented reality Interaction design Mobile.

  1. 1. MedinAR: A Mobile Augmented Reality Concept for Medication Adherence : A Design Study and Proposal That Investigates Opportunities to Enhance Patients’ Health Literacy

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Johan Franzén; [2023]
    Keywords : Interaction Design; User Experience; Augmented Reality; Mobile Augmented Reality; Medication Adherence; Health Literacy;

    Abstract : This thesis investigates the potential of Mobile Augmented Reality (MAR) for improving medication adherence. Empirical research was conducted by interviewing patients, pharmacists, and a homecare worker. READ MORE

  2. 2. Design and Examination of Applying Mobile Technologies and Augmented Reality to Support Learning History in the Classroom

    University essay from Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Author : Sepideh Tavajoh; [2023]
    Keywords : Mobile technology; Augmented Reality; Interaction Design; Human User Center Design; Tangible; and Intangible Cultural Heritage.;

    Abstract : In recent decades, debates on applying digital technologies in the humanities field have increased. Discussions focus on developing a sustainable approach to learning humanities using Immersive digital technologies, such as Virtual Reality and Augmented Reality (VR & AR). READ MORE

  3. 3. Augmented reality and gamification in higher education : Designing mobile interaction to enhance students’ intrinsic motivation and learning

    University essay from Högskolan Kristianstad/Fakulteten för ekonomi

    Author : Vilma Erlandsson; Elsa Ivarson; [2021]
    Keywords : augmented reality; gamification; higher education; course literature; concept-driven design research; förstärkt verklighet; spelifiering; högre utbildning; kurslitteratur; konceptdriven designforskning;

    Abstract : The emergence of augmented reality (AR) and gamification in higher education has gained significant relevance by virtue of their demonstrated usefulness in learning spaces. Prior research has examined these technologies separately and shown promising results, but less is known about the impact of combining AR and gamification in higher education. READ MORE

  4. 4. An Evaluation of Web-Based Augmented Reality Instructions as an Alternative to Video-Based Counterparts

    University essay from Lunds universitet/Ergonomi och aerosolteknologi

    Author : Filip Åhfelt; [2021]
    Keywords : Augmented Reality; Usability Testing; WebXR; Video; Interaction Design; YouTube; React; Javascript; Web; Technology and Engineering;

    Abstract : The rapid evolution of modern chipsets and sensors has led to most modern smartphones are capable of providing an Augmented Reality (AR ) experience. Recent advancements in web development have made it possible to leverage the mobile device’s AR capabilities and deliver immersive content directly in the browser. READ MORE

  5. 5. Control your home with augmented reality

    University essay from Lunds universitet/Ergonomi och aerosolteknologi

    Author : Daniel Tovesson; [2020]
    Keywords : Augmented reality; Internet of Things; Smart homes; ARKit; Interaction design; User-Centered Design; Technology and Engineering;

    Abstract : As connected devices, or Internet of Things (IoT), are becoming increasingly more common in our homes we need a way to control them remotely. Remote control can be achieved with native applications created by the providers of these IoT devices which can result in you needing several applications to control your IoT devices. READ MORE