Essays about: "Emotions and Motivation"

Showing result 1 - 5 of 54 essays containing the words Emotions and Motivation.

  1. 1. How are you feeling now? : A self-awareness service to enhance emotional intelligence

    University essay from Umeå universitet/Designhögskolan vid Umeå universitet

    Author : HYUNJIN SHIN; [2023]
    Keywords : self-awareness; emotions at work; mental health; interaction design;

    Abstract : Emotions play a critical role within the workplace, impacting employees' well-being, motivation, productivity, colleague relationships, and overall workplace culture. As a designer, my objective was to address emotional issues in the workplace by developing a tool capable of recognizing and effectively managing emotions. READ MORE

  2. 2. Fintech: a more motivating way of saving money? : Persuasive design in Fintech

    University essay from Uppsala universitet/Institutionen för informatik och media

    Author : Amanda Löwgren; [2023]
    Keywords : ;

    Abstract : The use of financial technology (fintech) apps has proven effective in improving people's confidence and ability to manage personal finances, offering innovative solutions and lowering costs for customers. Fintech apps employ persuasive design strategies to encourage users to save money, providing tips, comparison features, and visual feedback on progress. READ MORE

  3. 3. Learning a foreign language in the outdoors : Perceptions of foreign language anxiety and foreign language enjoyment of primary students and teachers when learning English in an outdoor setting

    University essay from Linköpings universitet/Institutionen för beteendevetenskap och lärande

    Author : Alba Besora Morlans; [2023]
    Keywords : Outdoor Education; Foreign Language Learning; Foreign Language Anxiety; Foreign Language Enjoyment; Outdoor Language Learning;

    Abstract : The aim of this study is to explore how outdoor education (OE) can influence foreign language anxiety (FLA) and foreign language enjoyment (FLE) when primary students are learning English as a foreign language (EFL). The design was a pre-post intervention study with two experimental groups of 3rd graders of a Catalan state school that participated in an outdoor English session. READ MORE

  4. 4. 'This Game Changed my Life' : Online Stories of ‘Emersion’ about Playing Video Games during Difficult Times in Life

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Sergio J. Abuin; [2023]
    Keywords : video games; videogames; personal crises; difficult times; immersion; netnography; stories; posts; online; offline; uses and gratifications; Reddit; Persona 5; videojocs; video jocs; temps dificils; immersió; historia; videojuegos; video juegos; crisis; tiempos difíciles; inmersión; netnografia; historias;

    Abstract : This thesis aims to explore the video game medium in depth, to relate it to the stories foundon Internet communities about users’ gameplay experiences during burdensome moments inlife. To achieve that, the phenomena is explored through the lenses of Uses & Gratificationstheory by means of a netnography on the ‘/Persona 5’ official subReddit; interpreting, codingand analyzing all narratives that fit the criteria with the help of a proposed ‘USE’ system. READ MORE

  5. 5. Förundrad av fysik? : En fenomenologisk studie kring högstadieelevers upplevelser av förundran som epistemisk känsla i fysikundervisningen

    University essay from KTH/Skolan för industriell teknik och management (ITM)

    Author : Daniel Stoor; [2023]
    Keywords : science education; physics; lower secondary school; epistemic emotions; phenomenology; wonder; Naturvetenskapsundervisning; fysik; högstadiet; epistemiska känslor; fenomenologi; förundran;

    Abstract : Naturvetenskapsundervisning idag tenderar att måla en bild av att allt redan är förklarat och alla samband är upptäckta inom naturvetenskap. Skolans jobb handlar bara om att lära ut alla förklaringarna. READ MORE