Essays about: "Feedback Control"

Showing result 1 - 5 of 517 essays containing the words Feedback Control.

  1. 1. A Comparative Analysis of SecurityServices Using Identity and AccessManagement (IAM)

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Nithya Sree Muddychetty; [2024]
    Keywords : Access Control Lists; Identity Access Management; Multi-Factor Authentication; One time password; Single sign on; System Usability Scale; Virtual private network;

    Abstract : Background: Identity and Access Management (IAM) is a critical IT securityframework for managing digital identities and resource access. With roots datingback to ancient civilizations, IAM has evolved from basic authentication to sophisticated methods. READ MORE

  2. 2. FPGA Based Control of Multiple Electric Machines for Marine Propulsion Systems

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Simon Weideskog; [2024]
    Keywords : FPGA; Field Oriented Control; BLDC; SVPWM; SMO; Electric Drives; Electric Machines; Sliding Mode Observer; Marine Propulsion; Multiple Machines; Boat Motor; Fältorienterad styrning; marin framdrivning; elektriska drivsystem; elmaskiner; flertal maskiner; båtmotor;

    Abstract : This master thesis addresses the control of electric propulsion motors in a marine context. The focus lies mainly on the implementation of field oriented control (FOC) in a field programmable gate array (FPGA). The hypothesis is that FPGAs provide performance advantages over microcontroller-based control solutions by enabling parallel processing. READ MORE

  3. 3. DIFFERENTIAL OUTCOME TRAINING AND HUMANOID ROBOT FEEDBACK ON A VISUOSPATIAL GAMIFIED TASK: An experimental study investigating learning, affective social engagement cues and cognitive learning strategies

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Alva Markelius; Sofia Sjöberg; [2023-02-01]
    Keywords : Human-robot interaction; gamified memory task; dementia; differential outcome theory; Furhat; engagement; digitalised treatments; robot assistance;

    Abstract : By combining Differential Outcome Training (DOT), the usage of unique stimulus-response pairings, and feedback from a humanoid simulated robot (SDK) this study aims to improve learning performance of subjects on a visuospatial gamified memory task. This is achieved by using the SDK as an interface for an algorithm that provides audiovisual, reinforcing feedback promoting engangement in a new dyadic setup for a gamified task. READ MORE

  4. 4. Perceptual Sensitivity to Video Degradations in a Simulated Cloud-Gaming Environment: An Empirical Study through Subjective Tests

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Boli Gao; [2023]
    Keywords : ;

    Abstract : Cloud gaming, often referred to as gaming on demand or game streaming, is a contemporary form of online gaming. It operates by running video games on powerful, remote servers and streaming them in realtime directly to a user’s device. READ MORE

  5. 5. Exploring the Future of Movie Recommendations : Increasing User Satisfaction using Generative Artificial Intelligence Conversational Agents

    University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Author : Signe Bennmarker; [2023]
    Keywords : User centered design; Recommender systems; Natural language processing; Conversational agent; User satisfaction;

    Abstract : This thesis explores potential strategies to enhance user control and satisfaction within the movie selection process, with a particular focus on the utilization of conversational generative artificial intelligence, such as ChatGPT, for personalized movie recommendations. The study adopts a qualitative user-centered design thinking approach, aiming to compre-hensively understand user needs, goals, and behavior. READ MORE