Essays about: "Galvanic Skin Response"
Showing result 1 - 5 of 7 essays containing the words Galvanic Skin Response.
-
1. Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game
University essay from Institutionen för tillämpad informationsteknologiAbstract : The research employed a qualitative methodology to gather insights regarding the performance, as well as the emotional and physiological reactions of older adults engaging with the "Brain Blossom" game over three sessions. This was achieved by utilizing self-reported information, encompassing tools such as the Self Assessment Manikin scale and usability experience (UX) questionnaires. READ MORE
-
2. Federated Emotion Recognition with Physiological Signals- GSR
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background: Human-computer interaction (HCI) is one of the daily triggering emotional events in today’s world and researchers in this area have been exploring different techniques to enhance emotional ability in computers. Due to privacy concerns and the laboratory's limited capability for gathering data from a large number of users, common machine learning techniques that are extensively used in emotion recognition tasks lack adequate data collection. READ MORE
-
3. Implementation and Evaluation of a Different Way of Displaying Games in Virtual Reality
University essay from Blekinge Tekniska Högskola/Institutionen för kreativa teknologierAbstract : With the recent rise of virtual reality (VR) and head-mounted displays (HMDs), an increasing number of developers have started developing for this relatively new way of displaying content to the user. It is common to experience severe discomfort and symptoms much like Motion Sickness (MS) when using input methods that control the player’s position in the virtual world. READ MORE
-
4. Wearable Sensor Data Fusion for Human Stress Estimation
University essay from Linköpings universitet/ReglerteknikAbstract : With the purpose of classifying and modelling stress, different sensors, signal features, machine learning methods, and stress experiments have been compared. Two databases have been studied: the MIT driver stress database and a new experimental database, where three stress tasks have been performed for 9 subjects: the Trier Social Stress Test, the Socially Evaluated Cold Pressor Test and the d2 test, of which the latter is not classically used for generating stress. READ MORE
-
5. Intersubjectivity and Psychophysiological Measurements in Adults Interaction.
University essay from Umeå universitet/Institutionen för psykologiAbstract : Intersubjective processes are claimed to be very important for therapeutic relationship and forchange-process of the patient, but it’s partly unclear how to obtain objective measurements of processes underlying an interaction. The present study explored four dimensions of intersubjectivity (Perceived Empathy, Togetherness, Authenticity, Being Comfortable) with the employment of Galvanic Skin Response. READ MORE