Essays about: "Head-mounted Device"
Showing result 1 - 5 of 21 essays containing the words Head-mounted Device.
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1. Investigation on Enhancing Fire Threat Perception in Virtual Reality through Subject-Expectancy Effect
University essay from Lunds universitet/Avdelningen för BrandteknikAbstract : This thesis examines the use of subject-expectancy effect on enhancing fire threat perception in virtual reality. The study involves a virtual fire scenario design and 33 participants who experience virtual fires of three different scales in the scenario using a head-mounted display as visual and auditory perception and adopting physical movement in real world as their way of locomotion. READ MORE
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2. Asymmetrical Collaboration in VR and the Impact of Embodiment during a Guided Procedural Learning Task
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Virtual Reality (VR) is valuable for educational purposes, particularly procedural learning. However, single-user applications lack the benefits of teacher guidance. Symmetrical VR systems, where both teacher and student use VR, have limitations in supervision and accessing external materials. READ MORE
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3. Local collaboration in a Mixed Reality environment : Adding virtual heads to improve social presence
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : This thesis investigates the use of virtual avatar heads to enhance local video see-through collaboration in a mixed reality environment. When users engage with each other using a head-mounted display, the device sits atop their head and obstructs their view, concealing their gaze and facial expressions while collaborating. READ MORE
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4. Integration of eye tracking device and 3D motion capture for simultaneous gaze and body movement analysis
University essay from KTH/Skolan för kemi, bioteknologi och hälsa (CBH)Abstract : The purpose of this project was to analyze the coordination between gaze and the upper limb movement while performing a predefined task. We implemented a method to simultaneously compute and visualize recorded gaze data from a head mounted eye tracker and motion data from a motion capture system in the same coordinate system. READ MORE
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5. AR Shopping List : Exploring the Design Space of Smart Glasses to Allow Real-time Recording with Multiple Input Formats
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : It is widely considered that in-store shopping is a repetitive yet vital activity in human life. People are accustomed to making shopping lists on a piece of paper or on their mobile phones, or more commonly, memorizing the list in their minds. READ MORE