Essays about: "Ioseff Griffith"

Found 2 essays containing the words Ioseff Griffith.

  1. 1. Procedural Narrative Generation Through Emotionally Interesting Non-Player Characters

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Ioseff Griffith; [2018]
    Keywords : procedural content generation; procedural narrative; emotionally interesting non-player characters; immersion;

    Abstract : Procedural content generation is a technique used to produce a wide range of computer-generated content in many industries today, the video game industry in particular. This study focuses on how procedural content generation can be applied to create emotionally interesting non-player characters and through this, generate narrative snippets that can immerse and interest a reader. READ MORE

  2. 2. Generation, evaluation, and optimisation of procedural 2D tile-based maps in turn-based tactical video games

    University essay from Linnéuniversitetet/Institutionen för datavetenskap (DV)

    Author : Ioseff Griffith; [2016]
    Keywords : procedural content generation; tactical role-playing game; evaluation; optimisation; forestry generation;

    Abstract : In modern times, procedural content generation sees frequent use in video games, producing anything from graphics to maps and quests. This study focuses on how these techniques can be used to produce forest maps for tactical role-playing games, and how this is applied in particular to Starshard, one such game. READ MORE