Essays about: "Online play"

Showing result 1 - 5 of 287 essays containing the words Online play.

  1. 1. “The Effects of Sensory Marketing in Physical Second-Hand Stores” : A qualitative study of how applying sensory marketing in a physical second-hand store can influence consumers to choose more sustainable options while shopping for apparel.  

    University essay from Linnéuniversitetet/Institutionen för management (MAN)

    Author : Kajsa Carlsson; Carina Klingestam Lundqvist; [2023]
    Keywords : Second-hand; Sustainability; Sensory Marketing; Physical Stores; Purchase Decisions; Customer Experience; Fast Fashion;

    Abstract : The emergence of online stores specializing in fast fashion apparel has presented a significant challenge to brick-and-mortar stores and has had detrimental consequences for the environment. Consequently, it is essential for physical stores to stay informed about emerging trends in physical store design. READ MORE

  2. 2. Unravelling the Motivations and Patterns of Newsletter Readers in Metropolitan Europe

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Andrea Enrici; Sean Boyle; [2023]
    Keywords : newsletter; news; digital journalism; uses and gratification theory;

    Abstract : The rise of email newsletters as a popular means of engaging audiences has transformed the landscape of journalism and news dissemination. Marketers and news organisations alike have recognised the potential of newsletters as an effective way to reach and engage with their audiences. READ MORE

  3. 3. The influence of digital platforms in competition law: an accepted or imposed violation of the law?

    University essay from Lunds universitet/Juridiska institutionen; Lunds universitet/Juridiska fakulteten

    Author : Apollonie Epin; [2023]
    Keywords : Competition law; digital platforms; DMA; Digital Markets Act; anti-competitive behavior; efficiency of competition law; Law and Political Science;

    Abstract : The GAFAM (Google, Apple, Facebook, Amazon and Microsoft) play an important role in our daily lives as they are always collecting intangible assets, data, and are competing for consumers attention. These platforms arose, grew faster than their competitors and strengthened their position to a point where they clearly dominate the market, occupying almost monopolistic positions. READ MORE

  4. 4. Online Education and Digital Competence : A Comparative Study of Teachers’ Perception Based on Their Experience During COVID-19 Pandemic

    University essay from Linnéuniversitetet/Institutionen för informatik (IK)

    Author : Georgia Keramidari; Olubusayo Esther Adebayo; [2023]
    Keywords : Online education; E-learning; Capabilities; Teachers’ experience; Secondary school education; Pandemic; COVID-19; Online teaching; Distance learning; Educational affordance;

    Abstract : Digitalization through the use of Information and Communication Technologies is a phenomenon which has a great influence on our way of living. Organizations and society at large are not left behind. READ MORE

  5. 5. If You Like It, Then You Should Equip a Ring on It : A qualitative study regarding marriages within Final Fantasy XIV

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Edvin Eriksson; Joel Uisk; [2023]
    Keywords : Marriage; Online games; Relationship; Ritual; Role-Play;

    Abstract : This research study looks at the online game Final Fantasy XIV and the players who have participated in the Ceremony of Eternal Bonding, to gain further understanding behind motives for partaking in an online matrimonial service with another player. This study can be relevant for researchers looking into how players interact with events meant to generate intimacy between players. READ MORE