Essays about: "Playful learning"
Showing result 1 - 5 of 27 essays containing the words Playful learning.
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1. Lek, lärande & rörelse på bostadsgården med dagvatten som resurs
University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)Abstract : Föreliggande studie utreder hur dagvatten kan användas som resurs för att främja lek, lärande och rörelse på bostadsgården. I urbana sammanhang ses ofta dagvatten som ett problem då stora vattenflöden överbelastar vår infrastruktur med förödande konsekvenser. READ MORE
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2. Glimmers in the Dark : Enhancing Museum Experiences Through Interaction Design at the Natural History Museum of Denmark
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : In a digital and fast-paced world, museums are constantly updating their practices to support visitors’ experiences and interactive exhibits are increasingly gaining popularity. I collaborated with the Natural History Museum of Denmark to design an interactive room for their upcoming new building, specifically for the exhibit with the working title “Night in the Open Land”. READ MORE
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3. Promoting Playfulness within Grammar Exercises in the Context of Writing : A Materials Analysis for Teaching and Learning English in a Swedish Upper-Secondary School Context
University essay from Örebro universitet/Institutionen för humaniora, utbildnings- och samhällsvetenskapAbstract : The English subject in Swedish upper-secondary school aims to develop students’ holistic communicative ability, giving students opportunities to produce meaningful texts with confidence. The syllabus further proposes that this ability includes knowledge of the language’s grammatical structures since being aware of grammatical structures and options helps students to write in varied and effective ways. READ MORE
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4. The Ethnic Bonding Between Students : The Learning Application that Supports Cultural Ethnicity Differences in Educational Environments
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This Thesis project investigates the user-centered interaction design approach that support a better communication among students and encourages children to feel empathy between each other. Furthermore, this study explores the topic of playful gamified interaction by avoinding cultural ethnicity disparities and promote an open-minded educational atmosphere. READ MORE
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5. Virtual Reality System for Learning Languages : Contextual Use of Computer-Aided Language Learning System
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This master thesis focuses on an exploration of digital technologies and systems used for learning interaction, specifically learning of foreign languages (FLA) and second languages acquisition (SLA) and investigates the use of autonomy-based virtual environment systems for knowledge acquisition. The study describes an enhancement of multimodal language learning practices and deployment of teaching material in an autonomous setup operated by language students. READ MORE