Essays about: "Purpose and design"

Showing result 21 - 25 of 5055 essays containing the words Purpose and design.

  1. 21. WORKPLACE LEARNING DURING COVIDPANDEMIC: EXPERIENCES, CHALLENGES & POSSIBLE SOLUTIONS

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Elske Ruge; [2023-10-23]
    Keywords : Workplace learning; remote work; learning practices; case study;

    Abstract : Background & Purpose: The learning context of a public transport company that shifted to remote work during the Covid-19 pandemic has been research3ed. The aim was to explore employees' experiences and their needs concerning organizational settings for workplace learning. READ MORE

  2. 22. SCAFFOLDING MATHEMATICAL CONVERSATIONS:

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Iuliana Mihaela Badica; [2023-10-10]
    Keywords : Interactive exhibit; mathematics; informal learning; science center; parent scaffolding; augmented reality;

    Abstract : Purpose: This study aims to address the current research gap on interactive mathematics exhibits by investigating parents’ role in supporting their children’s mathematics learning using such displays. In addition to this, the study examines the design of an interactive exhibit and explores whether it can facilitate mathematics learning among parents and children. READ MORE

  3. 23. GETTING READY TO LEARN IN VR

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Alice Zupančič; [2023-10-10]
    Keywords : VR; Virtual reality; collaborative VR; collaborative learning; immersive virtual environments; virtual learning environments; user onboarding; VR onboarding;

    Abstract : Purpose: VR’s unique affordances offer significant potential for education, but the steep learning curve hinders users from fully benefiting from the technology. Onboarding plays a pivotal role in bridging the gap between novice users and the complexities of collaborative VR environments, contributing to the broader goal of making VR education more accessible and user-friendly. READ MORE

  4. 24. THE SHIFTING DYNAMICS BETWEEN WORK AND LIFE IN REMOTE WORKING

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Bo An; [2023-10-10]
    Keywords : Work-life balance; work-family border theory; flexibility; remote working; new work practices; boundaries;

    Abstract : Purpose: Aiming to investigate how knowledge workers organise their work through boundary practice in remote working, this study has partnered with one online consulting company who provides professional accounting services to third party customers. This study tries to explore 1) how accountants organize their work through managing and shaping their physical and temporal boundaries to establish flexibility in remote working; 2) how are technologies harnessed to manage work-life boundaries in the context of remote working. READ MORE

  5. 25. End User Study of an Engineering Design Tool

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Ina Johnson; Ann-Sofie Eriksson; [2023-09-21]
    Keywords : user frustrations; case study; re-engineering;

    Abstract : [Context and Motivation] PROSIT+ Designer is a Volvo Group-developed application focused on operational development for vehicle production. Since its launch, 15 years ago, PROSIT+ Designer has not had any major revisions or updates. [Question/problem] The frustrations from end users are, as a result, piling up. READ MORE