Essays about: "VR planning"
Showing result 1 - 5 of 19 essays containing the words VR planning.
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1. Comparative Analysis of Spatiotemporal Playback Manipulation : Evaluating Desktop Environments versus Immersive Head-Mounted Virtual Reality Environments
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Virtual Reality (VR) is a creative tool that enables immersive learning, planning and training of surgical operations. Extensive research has been conducted in multiple surgical specialities where VR has been utilized, such as spinal neurosurgery. However, cranial neurosurgery remains relatively unexplored in this regard. READ MORE
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2. VR och Landskapsarkitekturen : hur används den idag och hur kan den komma att användas i framtiden?
University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)Abstract : Uppsatsen har utforskat användningsområden och potentialen av VR som verktyg inom Landskapsarkitekturen genom en utredning och sammanställning av olika användningar idag, samt en undersökning, och till viss grad utvärdering, av idéer kring teknologins framtid. Detta i syfte av att föra diskussionen om VR och framtidens designverktyg vidare. READ MORE
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3. The Robonator: Robotic Teleoperation
University essay from Örebro universitet/Institutionen för naturvetenskap och teknikAbstract : As manufacturers are automating their production lines the use of robots isincreasing, but this does not exclude the need from humans with their nifty hands.Robots are using a certain tool for a certain job while humans have their hands forall situations. READ MORE
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4. Sketching in VR for landscape architects : exploring new possibilities
University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)Abstract : The sketching possibilities in VR are getting increasingly more available for people without in-depth programming and computer skills. Previous research has shown that using VR in the sketching process by landscape architects increases the understanding of spatiality, reduces the cognitive load, enhances communication, and gives confidence to the user. READ MORE
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5. Performance Assessment of Networked Immersive Media in Mobile Health Applications with Emphasis on Latency
University essay from Blekinge Tekniska HögskolaAbstract : Cloud VR/AR/MR (Virtual Reality, Augmented Reality, and Mixed Reality) services representa high-level architecture that combines large scale computer resources in a data-center structurestyle set up to render VR/AR/MR services using a combination of very high bandwidth, ultralow latency, high throughput, latest 5G (5th Generation) mobile networks to the end users. VR refers to a three-dimensional computer-generated virtual environment made up ofcomputers, which can be explored by people for real time interaction. READ MORE