Essays about: "Virtual Archaeology"

Showing result 1 - 5 of 14 essays containing the words Virtual Archaeology.

  1. 1. Dungeons without Dragons : Using Tabletop Roleplaying Games for Public Archaeology

    University essay from Uppsala universitet/Arkeologi

    Author : Jess Thompson Spence; [2024]
    Keywords : Public Archaeology; Heritage; RPG; TTRPGs; Game Studies; Videogames; Virtual Worlds; Arkeologi; Kulturarv; Archaeogaming; ROG; Rollspel; Spel studier; Dataspel; Virtuella världar;

    Abstract : Among the many shifts within public archaeology and heritage during recent years is an endeavour to find new methods of engagement which has been broadly undertaken within the field. This thesis suggests one such method could be found in the use of Tabletop Roleplaying Games (TTRPGs). READ MORE

  2. 2. An Immersive Experience : Communicating the Past using AR/VR at Gamla Uppsala and Uppåkra Archaeological Centre.

    University essay from Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Author : Urszula Frick; [2021]
    Keywords : Augmented Reality; Virtual Reality; digital; communication of history; design thinking perspective; performance of knowledge; archaeology; narratology; time travel; imagination;

    Abstract : In the age of digitization, the use of Augmented and Virtual Reality as digital supplements to the traditional museum visit become much more frequent. The author of this study investigates development process, and the way history is communicated through the Gamla Upsala AR/VR and Uppåkra VR experiences. READ MORE

  3. 3. Defining the Voice of Montreal: Exploring Possibilities for Human-Machine Companionship

    University essay from Lunds universitet/Avdelningen för etnologi

    Author : Malik Dehbi Talbot; [2020]
    Keywords : critical posthumanism; artificial intelligence; virtual assistant; tourism; science and technology studies; human-machine relationships; voicebot; labor relations; companion; sociomaterial assemblage; History and Archaeology; Social Sciences;

    Abstract : This thesis explores the possibility for (re)defining the relationship between humans and robots with conversational interfaces. It does so by looking at the creation process of a voice and text-based virtual assistant for tourists from the perspective of critical posthumanism and posthuman performativity. READ MORE

  4. 4. It’s unbelievable, feels like you’re diving : Potential benefits of Virtual Reality for  documentation and analysis in underwater archaeology

    University essay from Linköpings universitet/Maskinkonstruktion

    Author : Ola Karlsson; [2019]
    Keywords : Virtual Reality; Immersive Visualisation; Immersive Visualization; Immersive Design; Photogrammetry; Underwater Archaeology; Maritime Archaeology; Digital archaeology; Archaeology; Digital Humanities;

    Abstract : This study examined questions around the scientific validity of using digital 3D models in underwater archaeology and the potential benefits of using virtual reality (VR) as a way of working with said models for documentation and analysis. A workshop with underwater archaeologists at the Swedish National Maritime and Transport Museums was conducted and the results indicate that depending on the research question being examined, there can indeed be validity in using digital 3D models, even if they are at a somewhat lower resolution. READ MORE

  5. 5. Employing immersion to communicate archaeology: A visitor-centered approach

    University essay from Lunds universitet/Arkeologi

    Author : Panagiota Georgana; [2019]
    Keywords : museum experience; museum visitors; visitor-centered approach; user experience design; UX design; virtual reality; immersion; framework; virtual reality ethics; exhibition design; museum; History and Archaeology; Cultural Sciences;

    Abstract : The present thesis examines how the museum visitor’s experience is being transformed by various developments and particularly by the advent of virtual reality technology. The research focused on identifying the problems of communicating the archaeological information to the museum audiences while highlighting best practices and proposing solutions. READ MORE