Essays about: "Virtual reality environment"

Showing result 1 - 5 of 270 essays containing the words Virtual reality environment.

  1. 1. Collaborative Learning in an Immersive Virtual Environment: The Effects of Context and Retrieval Practice

    University essay from Lunds universitet/Institutionen för psykologi

    Author : Noelle Bender; [2024]
    Keywords : VR; collaborative Mapping; retrieval practice; contextual variation; desirable difficulty; ecological validity; Social Sciences;

    Abstract : The accessibility of Virtual Reality (VR) enables the investigation of desirable difficulties originating from memory research with increased ecological validity. The two desirable difficulties include contextual variation and retrieval practice. READ MORE

  2. 2. Cost-Effective Design Solution for GAIM Shooting Trigger PCB & Improving the Power Distribution Network

    University essay from Lunds universitet/Institutionen för elektro- och informationsteknik

    Author : Marko Pajovic; [2024]
    Keywords : Technology and Engineering;

    Abstract : Virtual Reality (VR) shooting simulators have gained popularity as effective training and entertainment tools. GAIM is a Swedish company specializing in VR shooting simulators, offering VR headsets with physical dummy guns and rifles. READ MORE

  3. 3. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Fausto Zamora Arias; [2023-10-25]
    Keywords : virtual reality; Oculus Quest 2; preserving cultural heritage; Unreal Engine 4; game design and development;

    Abstract : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. READ MORE

  4. 4. GETTING READY TO LEARN IN VR

    University essay from Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Author : Alice Zupančič; [2023-10-10]
    Keywords : VR; Virtual reality; collaborative VR; collaborative learning; immersive virtual environments; virtual learning environments; user onboarding; VR onboarding;

    Abstract : Purpose: VR’s unique affordances offer significant potential for education, but the steep learning curve hinders users from fully benefiting from the technology. Onboarding plays a pivotal role in bridging the gap between novice users and the complexities of collaborative VR environments, contributing to the broader goal of making VR education more accessible and user-friendly. READ MORE

  5. 5. 3D virtual space for collaborative design reviews

    University essay from Högskolan i Skövde/Institutionen för ingenjörsvetenskap

    Author : Paula Reyes Aguilera; Maria Teresa Trujillo Rufino; [2023]
    Keywords : ;

    Abstract : The PLENUM group, formed by researchers and developers of XR methods, aims to develop functions and spaces in virtual reality to improve the design environment. In the field of design reviews, although design reviews are now increasingly being conducted digitally, teams are still reliant on video conferencing software, as currently no dedicated tools are available. READ MORE