Essays about: "Virtual reality gaming"
Showing result 1 - 5 of 42 essays containing the words Virtual reality gaming.
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1. Machine Learning for Spatial Positioning for XR Environments
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : This bachelor's thesis explores the integration of machine learning (ML) with sensor fusion techniques to enhance spatial data accuracy in Extended Reality (XR) environments. With XR's revolutionary impact across various sectors, accurate localization in virtual environments becomes imperative. READ MORE
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2. Subjective Tests for Quality of Experience in Streamed Virtual Reality Games
University essay from Luleå tekniska universitet/Institutionen för system- och rymdteknikAbstract : VR gaming is an emerging market with relatively new technology when compared to PC and console gaming. Streamed VR gaming is when the VR game is being streamed from another device to the VR headset. READ MORE
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3. Effect of resolution on player performance and experience in virtual reality low-fidelity first-person shooting games
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. With the increasing popularity of virtual reality(VR) in gaming applications, it is important to understand the factors that influence the user experienceof players in VR games. One such factor is the resolution of the VR headsets, whichdetermines the clarity and sharpness of the applications on the screen. READ MORE
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4. Optimizing Realistic 3D Facial Models for VR Avatars through Mesh Simplification
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The use of realistic 3D avatars in Virtual Reality (VR) has gained significant traction in applications such as telecommunication and gaming, offering immersive experiences and face-to-face interactions. However, standalone VR devices often face limitations in computational resources and real-time rendering requirements, necessitating the optimization of 3D models through mesh simplification to enhance performance and ensure a smooth user experience. READ MORE
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5. The Impact of Foveated Rendering as Used for Head-Mounted Displays in Interactive Video Games
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Introduction: In this study, foveated rendering has been explored as its impacton people in a virtual reality (VR) video game setting. Foveated rendering has thepotential to decrease the performance cost of virtual reality gaming by only renderingthe part of the scene where the user is looking. It achieves this with the use of aneye tracker. READ MORE