Essays about: "advantages of basic computer"

Showing result 1 - 5 of 17 essays containing the words advantages of basic computer.

  1. 1. 3D/VR - Data flow visualization

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Sudheer Sujay; [2024]
    Keywords : ;

    Abstract : This thesis delves into the realm of Virtual Reality (VR) to explore its potential for visualizing data flows in intricate systems. Focused on the transition from conventional 2D representations to immersive 3D experiences, the study employs Unity and Oculus Quest 2 for prototyping. READ MORE

  2. 2. Analysis of Mutable Game Environments Built on a Tetrahedral Mesh : Tetras, a Potential Alternative to Voxels

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Noah Tell; [2023]
    Keywords : Voxels; Tetrahedron; Tetrahedral Mesh; Tetrahedralization; Tessellation; Mutable Environment; Editable Terrain; Deformable Environment; Boolean Operations; Real-Time; Computer Games; Computational Geometry; Voxlar; Tetrahedror; Tetrahedralisering; Tessellering; Formbar Terräng; Booliska Operationer; Realtid; Datorspel; Beräkningsgeometri;

    Abstract : Historically 3D game environments have almost always been immutable. Mutable environments are a technical challenge that will affect performance. For games of the future to continue approaching realism, mutable environments are an essential step. READ MORE

  3. 3. Pedestrian trajectories on a 90° turn in a corridor: A non-immersive virtual reality study.

    University essay from Lunds universitet/Avdelningen för Brandteknik

    Author : Leidy Marcela Correa; [2021]
    Keywords : Virtual Reality; Social Influence; Trajectories; Evacuation; Corridors.; Technology and Engineering;

    Abstract : When an emergency occurs, bottlenecks can emerge at the corners of corridors. Therefore, it is essential to understand how people move through complex geometries during evacuation to improve architectural designs. READ MORE

  4. 4. The Impact of Digital Games on English Vocabulary Learning in Middle School in Sweden (ages 9-12)

    University essay from Malmö universitet/Institutionen för kultur, språk och medier (KSM)

    Author : Stella Nanfuka Tebeweka; [2021]
    Keywords : Digital games; Digital games in learning; Early childhood learning; English in Sweden; English language learning; English vocabulary; Gamification; Gaming and language; Vocabulary acquisition; Vocabulary development;

    Abstract : In recent years, the age of additional language learning has been lowered in school education. What separates current students from the previous generation, however, is the fact that they use modern technology, such as digital games, and this can be used as a teaching strategy. READ MORE

  5. 5. An Evaluation of Spring WebFlux : With focus on built in SQL features

    University essay from Mittuniversitetet/Institutionen för informationssystem och –teknologi

    Author : Karl Dahlin; [2020]
    Keywords : Reactive programming; SQL; database; Java; Spring; JDBC; R2DBC;

    Abstract : In today’s society the need for more hardware efficient software since some people think that the doubling of computer power for the same price that Moore’s law predicted is no more. Reactive programming can be a step in the right direction, this has led to an increase in interest in reactive programming. READ MORE