Essays about: "anime"

Showing result 1 - 5 of 21 essays containing the word anime.

  1. 1. Looking at Gender Stereotypes in Language Behaviour: Questions, Compliments, and Interruptions in the Films of Hayao Miyazaki

    University essay from Stockholms universitet/Institutionen för Asien- och Mellanösternstudier (IAM)

    Author : Arina Meshcheryakova; [2022]
    Keywords : Hayao Miyazaki; language behaviour; gender norms; Japan; anime; stereotypes; Hayao Miyazaki; språkligt beteende; könsnormer; Japan; anime; stereotyper; 宮崎駿、言語行動、ジェンダーのステレオタイプ、日本、アニメ、ステレオタイプ;

    Abstract : The films of Hayao Miyazaki have been praised world-wide for their strong female characters and their wide range of gender representation. While most of previous research has been focusing on narrative, in particular, characters’ social behaviour therein, or their visual appearance, this thesis aims to understand whether these praised films do challenge the usual gender stereotypes associated with contemporary Japanese society and popular fiction also linguistically. READ MORE

  2. 2. Mangaesque Characters in Physical Space: An ethnographic study of butler café Swallowtail as female sanctuary

    University essay from Stockholms universitet/Institutionen för Asien- och Mellanösternstudier (IAM)

    Author : Carolina Lindström; [2021]
    Keywords : ;

    Abstract : Since the 1970s, Japanese contemporary popular culture as an academic field has gained increased attention, which has led to the emergence of fan culture and fandom studies. There is a certain academic bias toward otaku (i.e. READ MORE

  3. 3. Procedurally Generated Eye Features for Real-time Applications

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Sebastian Nyberg; [2021]
    Keywords : Procedural; Real-Time; Profiling; Anime; Eyes;

    Abstract : Background. As computing power has increased over the years, larger parts of the digital graphics industries are moving towards using real-time rendering for their solutions. The fast iteration and visual response help make the creative processes and communication more accessible in both the desktop and smartphone markets. READ MORE

  4. 4. Engaged in Translation : Fandom Production in The Latin America's Anime Community of Syncrajo

    University essay from Lunds universitet/Medie- och kommunikationsvetenskap; Lunds universitet/Institutionen för kommunikation och medier

    Author : Emilio Gonzalez Gonzalez Pliego; [2021]
    Keywords : Fansubs; Free Labour; Prosumers; Co-Creation; Engagement; Disengagement.; Social Sciences;

    Abstract : Fansub (Fan-subtitled) is the term coined after the action of subtitling a foreign audio-visual production. Fansubs started being studied after the phenomenon started gaining popularity within communities of anime fans that used them as a way of access to the products they desire to consume. READ MORE

  5. 5. Game Complex

    University essay from KTH/Arkitektur

    Author : JIN GU; [2020]
    Keywords : game complex;

    Abstract : This project is a new type of game center in the "game paradise" Akihabara, Tokyo. In Japan, anime, cosplay, Game industry and virtual world have developed very mature and attractive, while in the reality society, most people are under great pressure. READ MORE