Essays about: "character portrayal"

Showing result 1 - 5 of 44 essays containing the words character portrayal.

  1. 1. African Women and Storytelling : Unveiling the Power of Narrative to Shape Collective Imaginary

    University essay from

    Author : Clelia Vegezzi; [2023]
    Keywords : African Women; Women; Black Women; Storytelling; stories; Collective Imaginaries; Characters; Novels; INGOs; Noviolet Bulawayo; Chimamanda Ngozi Adichie;

    Abstract : During my eight years of work in the communication department of an NGO based in Kampala I have undetaken several workshops organized by istitutional donors, such as USAID, on how to write what the aid sector calls stories of change.  Puzzled by the information and skills obtained in such context and the stories I have encounter and wrote during my job from one side, and on the other side acknowledging how novels helped me to navigate my feeling of disorientation while living and experiencing the Ugandan context; I have decided to embark in this research to better understand where the stories produced by INGOs and the contemporary literature differentiate. READ MORE

  2. 2. Escaping the Stereotypical : A character analysis of Addie LaRue in V.E.Schwab's The Invisible Life of Addie LaRue

    University essay from Linnéuniversitetet/Institutionen för språk (SPR)

    Author : Milla Fyrman; [2023]
    Keywords : Stereotypes; Fantasy; Characterization; Heroes; V.E. Schwab; The Invisible Life of Addie LaRue;

    Abstract : With the support of earlier research about female heroes and the representation of female characters in fantasy, this essay argues that V.E. READ MORE

  3. 3. Sorry, I Don’t Know a Justin! : A study of LGBTQIA+ Representation, Fan Interaction, and Identity in The Adventure Zone.

    University essay from Linnéuniversitetet/Institutionen för språk (SPR)

    Author : Sofie Jönsson; [2023]
    Keywords : EFL; The Adventure Zone; Universal Design for Learning; UDL; identity; LGBTQIA ; LGBTQ ; transmediation; authorship; fandom; fan interaction;

    Abstract : This thesis examines how queer identities are represented through characters in The Adventure Zone, a popular Dungeons and Dragons, fantasy comedy podcast that features unique fan contributions and deep involvement from the creators. Drawing on queer theory and theories of stereotypes and language, audience participation, and transmediation, this thesis argues that The Adventure Zone’s portrayal of queer identities both challenges dominant norms and stereotypes while also being shaped by them, and that listening to the podcast can create opportunities to discuss queer identities, LGBTQIA+ questions and the relationships between author and fans online in the Swedish EFL classroom. READ MORE

  4. 4. The Battle of Words. Uncovering the Narratives of the Conflict in Ukraine

    University essay from Lunds universitet/Sociologiska institutionen; Lunds universitet/Sociologi

    Author : Anneli Perijäinen; [2023]
    Keywords : narrative criminology; presidential speech; conflict; war; emotion; threat; Social Sciences;

    Abstract : What if the true battleground lies not in the physical confrontations but in the complex realm of narratives? This study explores the use of narratives employed by Vladimir Putin and Volodymyr Zelenskyy while shedding light on their techniques and the construction of competing narratives in the context of the conflict in Ukraine. Drawing on narrative theory and Philip Smith's narrative genres, the study aims to examine the leaders’ competing understandings and their use of emotions and notions of threat in relation to the Ukrainian conflict. READ MORE

  5. 5. There is still a long way to go: An exploratory study on the factors contributing to the inclusion and exclusion of female character representation in video games

    University essay from Lunds universitet/Företagsekonomiska institutionen

    Author : Erika Lybe; Arantxa Rufrancos Luna; [2023]
    Keywords : Inclusion; Diversity; Video Games; Female characters; Representation; Business and Economics;

    Abstract : Thesis Purpose: This thesis aims to explore the complex phenomenon of female character representation, both quantity and portrayal, in video games and which factors either inhibit or enhance the creation and how. Methodology: A qualitative study with an inductive approach, designed to answer the research question “How do different factors contribute to the inclusion or exclusion of female character representation in video games?”. READ MORE