Essays about: "computer thesis virtual"

Showing result 1 - 5 of 178 essays containing the words computer thesis virtual.

  1. 1. 3D/VR - Data flow visualization

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Sudheer Sujay; [2024]
    Keywords : ;

    Abstract : This thesis delves into the realm of Virtual Reality (VR) to explore its potential for visualizing data flows in intricate systems. Focused on the transition from conventional 2D representations to immersive 3D experiences, the study employs Unity and Oculus Quest 2 for prototyping. READ MORE

  2. 2. Exploring the Depth-Performance Trade-Off : Applying Torch Pruning to YOLOv8 Models for Semantic Segmentation Tasks

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Xinchen Wang; [2024]
    Keywords : Deep Learning; Semantic segmentation; Network optimization; Network pruning; Torch Pruning; YOLOv8; Network Depth; Djup lärning; Semantisk segmentering; Nätverksoptimering; Nätverksbeskärning; Fackelbeskärning; YOLOv8; Nätverksdjup;

    Abstract : In order to comprehend the environments from different aspects, a large variety of computer vision methods are developed to detect objects, classify objects or even segment them semantically. Semantic segmentation is growing in significance due to its broad applications in fields such as robotics, environmental understanding for virtual or augmented reality, and autonomous driving. READ MORE

  3. 3. Incremental Re-tokenization in BPE-trained SentencePiece Models

    University essay from Umeå universitet/Institutionen för datavetenskap

    Author : Simon Hellsten; [2024]
    Keywords : BPE; Byte Pair Encoding; SentencePiece; NLP; Natural Language Processing; Tokenization; Re-tokenization;

    Abstract : This bachelor's thesis in Computer Science explores the efficiency of an incremental re-tokenization algorithm in the context of BPE-trained SentencePiece models used in natural language processing. The thesis begins by underscoring the critical role of tokenization in NLP, particularly highlighting the complexities introduced by modifications in tokenized text. READ MORE

  4. 4. The State of Live Facial Puppetry in Online Entertainment

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Lisa Gren; Denny Lindberg; [2024]
    Keywords : Facial Puppetry; Face Tracking; Real-time Rendering; Motion Capture; Computer Vision; 3D Modeling; Virtual Avatars; Augmented Reality; Machine Learning; Game Development;

    Abstract : Avatars are used more and more in online communication, in both games and socialmedia. At the same time technology for facial puppetry, where expressions of the user aretransferred to the avatar, has developed rapidly. READ MORE

  5. 5. Virtual Environments in Scholè : Beyond Learning

    University essay from Malmö universitet/Institutionen för barndom, utbildning och samhälle (BUS)

    Author : Ferasat Sahil; [2023]
    Keywords : virtual environments; education; Scholè; Virtual Educational Environment; formation;

    Abstract : This thesis explores the educational potential of virtual environments, which are computer-generated spaces that allow users to have a sense of presence and interaction with simulated worlds. In this thesis, I argue that virtual environments are not merely tools for learning specific skills or knowledge, but can also enable formative experiences that contribute to the purpose of education as understood by contemporary educational theorists. READ MORE