Essays about: "gamer"
Showing result 1 - 5 of 36 essays containing the word gamer.
-
1. The Future of Gaming? : A study on the effects of cloud gaming on traditional game purchase and engagement
University essay from Umeå universitet/FöretagsekonomiAbstract : In recent years, there has been an increased number of people that are engaged in gaming - a phenomenon connected to constantly developing internet infrastructure and a growing middleclass. The phenomenon of Cloud gaming has received increasing attention since it was introduced some years ago; in 2022 all Cloud gaming services combined had 31,7 million paying users. READ MORE
-
2. When You Wish Upon a Character Banner: An Exploratory Discourse Analysis of a Genshin Impact Player Community
University essay from Uppsala universitet/Institutionen för speldesignAbstract : An exploratory discourse analysis was performed on a community of practice based on Discord, an instant messaging platform. The community of practice is a group of gamers (people who play video games), dedicated to the cross-platform free-to-play game Genshin Impact. READ MORE
-
3. Women in Esports : A Qualitative Study on Shared Experiences of Women in the Esports Industry
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This thesis aims to gain a better understanding of the experiences of women in the esports industry. This is achieved through the exploration of the concepts of sexual harassment and gamer identity with the help of collective identity, stereotype threat and various aspects of feminist theory as the main theoretical framework, accompanying a thematic analysis of semi-structured interviews conducted with seven women in various positions within esports. READ MORE
-
4. Socialization and linguistic confidence development in ESL learners through MMORPGs
University essay from Malmö universitet/Fakulteten för lärande och samhälle (LS)Abstract : Gaming is an activity that many second language students engage in during their free time, however, games are for more than just playtime. The aim of this literature study is to analyse in what way MMORPGs can have a positive impact on ESL and EFL learners' confidence in using English as well as help develop socialization skills. READ MORE
-
5. “MORE FEMINIST BULLSHIT”Exploring Sexism and the Battle Over Gender Construction in Video Game Discourse Communities
University essay from Göteborgs universitet/Institutionen för språk och litteraturerAbstract : Abstract: Thisstudyexplores gender construction in video game discourse communities, using Critical Discourse Analysis(CDA)as a theoretical frameworktogetherwith a quantitative, corpus linguistic methodology.Discourse samples weretaken from five online content creators for World of Warcraft(WoW)who react to the four Shadowlands: Afterlivestrailers for theWoW expansion released in November of 2020. READ MORE