Essays about: "goal-oriented design"

Showing result 1 - 5 of 11 essays containing the words goal-oriented design.

  1. 1. Can You Pet the Dog? : Exploring the experiential impact of sociable animal interaction in games

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Frida Björnfot; Sofia Rautiainen; [2023]
    Keywords : digital game; game design; human-animal interaction; player experience; virtual animals;

    Abstract : The feature to “pet” animals in digital games is highly requested by players in online discourse, but there is a lack of research on its utility from a game design perspective. This thesis aims to gain a preliminary understanding of the effects of optional, sociable animal interaction to further inform game design decisions. READ MORE

  2. 2. Which leadership competencies are required in the 21st century? : A cross-industry case study in service-providing departments in Germany on leadership competencies

    University essay from Malmö universitet/Institutionen för Urbana Studier (US)

    Author : Rebecca Stärk; [2022]
    Keywords : leadership; competency; competency model; digital transformation; KODE® KompetenzAtlas;

    Abstract : This paper investigates which leadership competencies are required in the 21st century. It further aims to set up a competency model for leaders based on the competency model of Erpenbeck, von Rosenstiel, and Heyse. READ MORE

  3. 3. Implementing Design Thinking principles for increasing customer centricity in a B2B company : A case study at Mycronic

    University essay from KTH/Produktinnovationsteknik

    Author : Balachandar Ravichandran; Harshavardhan Ramanujam; [2020]
    Keywords : Design Thinking; Business to Business B2B ; Front End of Innovation; Customer Centricity; Visualization; Empathy; Minimum Viable Products MVPs ; Well Developed Product Development Processes; Voice of Customer; Customer Requirements Flow; Designtänkande; Business to Business B2B ; Front End of Innovation; Customer Centricity; Visualization; Empathy; Minimum Viable Products MVPs ; Välutvecklade produktutvecklingsprocesser; Customer Voice; Kundkravsflöde;

    Abstract : Design Thinking (designtänkande) är ett kundfokuserat förhållningssätt som används för att stödja innovation. Sedan starten har designtänkandet utvecklats från ett rättframt sätt att lösa tekniska designproblem till en komplex paraplykonstruktion för innovation och förhållningssättet har genom åren blivit ett allmänt accepterat och målinriktat tillvägagångssätt för effektiv produktutveckling. READ MORE

  4. 4. DESIGNING A HUMAN CENTERED INTERFACE FOR A NOVEL AGRICULTURAL MULTI-AGENT CONTROL SYSTM

    University essay from Mälardalens högskola/Akademin för innovation, design och teknik

    Author : Fredrik Arvidsson; [2019]
    Keywords : ;

    Abstract : The subject of this report is the Command and Control (CaCS) system which is a component whose purpose is to simplify planning, scheduling and surveying work done on a farm in a goal-oriented way. CaCS is part of a larger project, the Aggregate Farming in the Cloud platform (AFarCloud),whose purpose is to simplify the use of contemporary technology to increase the efficiency of farms. READ MORE

  5. 5. Score as a substitute for goals : The impact of score on intrinsic goals in free-form design

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Josef Martinovsky; [2018]
    Keywords : goals; rewards; score; intrinsic motivation; extrinsic reward; free-form design; goal-oriented design; emergent goals;

    Abstract : The purpose for this study is to examine the impact score has on free-form designed games:games without designed goals. The study is aimed towards smaller products and is meant tohelp designers who are looking to implement score into their game with how it could affect theplayer’s relationship to the defined goal, their intrinsic goal, and the purpose of the game. READ MORE