Essays about: "inlärning"

Showing result 1 - 5 of 487 essays containing the word inlärning.

  1. 1. Incidental Vocabulary Learning in EFL Through Reading, Listening, and Watching

    University essay from

    Author : Julia Ekman; Nawar Saleh; [2024]
    Keywords : Incidental vocabulary learning; Vocabulary retention; Digital tools; Language acquisition; Multimedia learning; Vocabulary retention; English as a foreign language EFL ; Second language L2 ;

    Abstract : Incidental vocabulary learning is a form of acquiring new words without having a specific intention in the acquisition, and it can occur in or out of the educational frame (Hatami, 2017). In the digital age, incidental vocabulary acquisition is increased as learners encounter and assimilate new words through different online platforms and technological tools. READ MORE

  2. 2. Exploring serial positioning effects in Claeson-Dahl's Test for verbal learning and retention – a naturalistic study

    University essay from Lunds universitet/Institutionen för psykologi

    Author : Hampus Fritz; [2024]
    Keywords : serial positioning effect; Claeson-Dahl’s Test for verbal learning and retention; neuropsychology; memory; word list; Seriepositionseffekten; Claeson-Dahls Test för inlärning och minne; neuropsykolog; minne; ordlista; Social Sciences;

    Abstract : Serial positioning effects and the derived recency ratio has shown increasing promise as clinical tools for evaluating neurocognitive disorders. These measures have remained unexplored in Claeson-Dahl’s Test for verbal learning and retention (CDT). READ MORE

  3. 3. Utilizing energy-saving techniques to reduce energy and memory consumption when training machine learning models : Sustainable Machine Learning

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Khalid El Yaacoub; [2024]
    Keywords : Sustainable AI; Machine learning; Quantization-Aware Training; Model Distillation; Quantized Distillation; Siamese Neural Networks; Continual Learning; Experience Replay; Data Efficient AI; Energy Consumption; Energy-Savings; Sustainable ML; Computation resources; Hållbar maskin inlärning; Hållbar AI; Maskininlärning; Quantization-Aware Training; Model Distillation; Quantized Distillation; siamesiska neurala nätverk; Continual Learning; Experience Replay; Dataeffektiv AI; Energiförbrukning; Energibesparingar; Beräkningsresurser;

    Abstract : Emerging machine learning (ML) techniques are showing great potential in prediction performance. However, research and development is often conducted in an environment with extensive computational resources and blinded by prediction performance. READ MORE

  4. 4. SIMULATION AND SKILLS IMPROVEMENT An action research project to improve students’ learning of communication skills in upper-secondary health and social care education

    University essay from Göteborgs universitet/Institutionen för didaktik och pedagogisk profession

    Author : Jason Patrick Stanley; [2023-09-27]
    Keywords : Aktionsforskning; simulering; praktik; arkitekturer; eleverfarenheter;

    Abstract : Syfte: Uppsatsen undersöker vilka faktorer som möjliggör och/eller förhindrar elevlärande när lärare använder sig av simuleringar på vård- och omsorgsprogrammet. Forskning tyder på att simuleringar är en effektiv metod som gynnar elevers lärande och utveckling i sitt yrkeskunnande (Jossberger et al, 2022; Aarkrog 2018; Leibring, 2015). READ MORE

  5. 5. DIFFERENTIAL OUTCOME TRAINING AND HUMANOID ROBOT FEEDBACK ON A VISUOSPATIAL GAMIFIED TASK: An experimental study investigating learning, affective social engagement cues and cognitive learning strategies

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Alva Markelius; Sofia Sjöberg; [2023-02-01]
    Keywords : Human-robot interaction; gamified memory task; dementia; differential outcome theory; Furhat; engagement; digitalised treatments; robot assistance;

    Abstract : By combining Differential Outcome Training (DOT), the usage of unique stimulus-response pairings, and feedback from a humanoid simulated robot (SDK) this study aims to improve learning performance of subjects on a visuospatial gamified memory task. This is achieved by using the SDK as an interface for an algorithm that provides audiovisual, reinforcing feedback promoting engangement in a new dyadic setup for a gamified task. READ MORE