Essays about: "location-based gaming"
Found 5 essays containing the words location-based gaming.
-
1. Machine Learning for Spatial Positioning for XR Environments
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : This bachelor's thesis explores the integration of machine learning (ML) with sensor fusion techniques to enhance spatial data accuracy in Extended Reality (XR) environments. With XR's revolutionary impact across various sectors, accurate localization in virtual environments becomes imperative. READ MORE
-
2. Megalith Grave Escape : Using escape room game mechanics for cultural heritage sites
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : This report documents the development of a concept and prototype for a mobile application with the purpose of making the megalith graves surrounding the town of Falköping more engaging and interactive for visitors. Because of the limitations of working with heritage sites that cannot be altered to support a gaming experience, the usage of escape room game mechanics is explored. READ MORE
-
3. På upptäcktsfärd i hemstaden : hur vi upptäcker nya platser genom Pokémon GO
University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)Abstract : Det är inte enkelt att beskriva det fenomen som tog plats under sommaren 2016. Plötsligt var det människor i varje park, torg och promenad med blicken stint fäst på mobiltelefonen. Pokémon GO hade tagit världen med storm. Forskare, spelutvecklare och spelare vittnade alla om de positiva effekterna hade på de som brukade spelet. READ MORE
-
4. History Hunt : Raising User’s Curiosity towards Places of Historical Value using Narrative-driven, Location-based Augmented Reality
University essay from Linnéuniversitetet/Institutionen för medieteknik (ME)Abstract : Today our society is greatly built on modern technologies. In most parts of the world itis a social standard to have access to a smartphone and the Internet. Being able to keepin touch with others, consuming information, or being entertained independent of placeand time are assumed standards. READ MORE
-
5. A cross-media game environment for learning
University essay from Institutionen för datavetenskap, fysik och matematik, DFMAbstract : Cross-media games are evolving as a new exciting platform for gaming where different devices are used to create a type of game play were a variant of devices, such as mobile phones and laptops are used. This thesis investigates the possibility of merging cross-media games into the domain of Mobile Learning to create a type of mobile learning game where collaboration becomes a vital part of the game play and style enhances collaboration between the users. READ MORE