Essays about: "markerless motion capture"

Found 3 essays containing the words markerless motion capture.

  1. 1. Is there a benefit of super spikes in long jump performance?

    University essay from Gymnastik- och idrottshögskolan, GIH/Institutionen för fysisk aktivitet och hälsa

    Author : Erik Svensson; [2023]
    Keywords : Long jump; long jump performance; AFT; super shoes; super spikes; carbon fiber plate; athletics; track field; jump; biomechanics; sprint; speed; force;

    Abstract : Background and aim The pace of development of distance running shoes has been fast-forward since 2016 when Nike introduced their model Nike Zoom Vaporfly, with an imbedded carbon fiber plate and an advanced newly developed Pebax®-foam. The shoe-development has continued to track events, with the introduction of carbon fiber plate in several shoe-models for running and sprint- events. READ MORE

  2. 2. Skeleton Tracking for Sports Using LiDAR Depth Camera

    University essay from KTH/Medicinteknik och hälsosystem

    Author : Panagiotis Efstratiou; [2021]
    Keywords : Depth camera; Human pose estimation; Kinematics; Motion Capture; Skeletal tracking; Djupkamera; Uppskattning av mänsklig pose; Kinematik; Rörelseregistreringssystem; Skelettspårning;

    Abstract : Skeletal tracking can be accomplished deploying human pose estimation strategies. Deep learning is shown to be the paramount approach in the realm where in collaboration with a ”light detection and ranging” depth camera the development of a markerless motion analysis software system seems to be feasible. READ MORE

  3. 3. Viability of Using Markerless Motion Capture : In the Creation of Animations for Computer Games

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Viktor Mattsson; Timmy Mårtensson; [2014]
    Keywords : Production pipeline; passive optical motion capture; markerless motion capture; animation; computer games.;

    Abstract : This thesis presents a study on how to create a production pipeline using a markerless motion capture system for the creation of animations in computer games. The questions the authors desire to answer are: Is it possible to create a pipeline that uses markerless motion capture for the creation of animations in computer games? And also: Can a markerless motion capture system fit in an animation pipeline for games? This thesis is based on previous work by Kakee Lau (Lau, 2012), a former student of Gotland University College. READ MORE