Essays about: "mobile market and users"
Showing result 1 - 5 of 137 essays containing the words mobile market and users.
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1. Are Children Safe with Smart Watches? : Security Analysis and Ethical Hacking on Children’s Smart Watches
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : There are more and more parents that are considering to purchase smart watches for their kids. The children’s smart watches on the market are usually equipped with many practical functions like the GPS positioning, the camera and the messaging. READ MORE
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2. Persuasive Language Learning - Qualitative research on user engagement in the persuasive system design of Duolingo
University essay from Jönköping University/Tekniska HögskolanAbstract : Duolingo is a popular mobile language-learning application that has been around the market since 2012 and has been researched in its language-learning abilities. It is crucial for mobile language learning applications to keep their users interested, nevertheless, as users easily lose interest in continuing their language study. READ MORE
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3. Swift vs React Native : A performance comparison for automatization of gamification using QR-codes
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : In the world of mobile applications, there is no lack of frameworks and languages to use for development. One of the most used frameworks is React Native, which builds on React for web browsers. The React Native framework allows the developer to write the application in JavaScript, and run the application on iOS or Android devices. READ MORE
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4. Beam-steered Modulation in Advanced Antenna System
University essay from Lunds universitet/Institutionen för elektro- och informationsteknikAbstract : The newer spectral bands in millimeter-wave (mm-Wave) spectrum over the last few years have made higher data rates possible and improved quality of service for the users, but it possesses new challenges to design spectral agile radios. Power Amplifiers (PA) are a crucial analog component connected to Multiple input multiple output (MIMO) antennas which inherits non-linear effects. READ MORE
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5. A case study of the lead time between eliciting and implementing the requirements in mobile game apps
University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknikAbstract : Context. There has been a remarkable growth of the mobile game industry since the raging pandemic covid-19 destroyed many businesses across several industries [1]. Nowadays mobile gaming has been one of the highest performing industries globally, raking in more billions in revenue [1,2]. READ MORE