Essays about: "mobile phone pay"
Showing result 1 - 5 of 14 essays containing the words mobile phone pay.
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1. Dysfunctions of a deregulation: an example from the Swedish payment market
University essay from Lunds universitet/Rättssociologiska institutionenAbstract : Sweden is often predicted to become the first cash-free society in the world. The digital possibilities for payments are increasing and payments are now made easily using just a mobile phone. One of the possible reasons for this is the way people choose to and want to pay. READ MORE
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2. Inter-industry collaborations in the Swedish mobile payments market
University essay from KTH/Industriell ekonomi och organisation (Inst.)Abstract : The rapid development of technology is quickly changing the everyday lives of people, and it is now possible to use a mobile phone to pay at the checkout in stores. However, being able to pay with a mobile phone has no intrinsic value over existing payment methods, and thus banks have to find a way to add value to their mobile payment services through inter-industry collaboration with other actors. READ MORE
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3. Secure Mobile POS System : A point of sale application for secure financial transitions in a mobile business enviroment
University essay from KTH/Skolan för informations- och kommunikationsteknik (ICT)Abstract : The use of smart phones has changed the lifestyle of the society. Almost all kind of useful tools you can find on your smart phone. People used to buy goods every day. And for the purchase of goods they must pay. READ MORE
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4. Implementations, simplifications and evaluations around Nfc on Android
University essay from Institutionen för informationsteknologi och medierAbstract : Near field communication (Nfc), a contact-range and short-lived message exchange technology, has in recent years become popular in relation to payment-cards, key-cards and ski-passes. With the release of, in particular, the Google Nexus S, which is capable of reading and writing Nfc tags as well as exchanging messages between devices by touch, the roles of consumers have changed from carriers of passive cards to that of active readers. READ MORE
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5. Mobile virtual worlds
University essay from Lunds universitet/Institutionen för informatikAbstract : This thesis examines the role of mobile access to virtual worlds in massively multiplayer online role playing games (MMORPG:s). Online gaming worlds have existed for decades, but ever since the smartphone has become more common, new interaction possibilities to these worlds have emerged. READ MORE