Essays about: "motivation computer"

Showing result 1 - 5 of 83 essays containing the words motivation computer.

  1. 1. OpenCourse: Gamification in Computer Science Education

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Gustaf Bodin; Elias Ekroth; Tobias Engblom; Filip Linde; Anwarr Shiervani; [2023-03-03]
    Keywords : Gamification; Education; Heuristic Evaluation; Desktop Application Development; Spelifiering; Utbildning; Heuristisk Utvärdering; Datorapplikationsutveckling;

    Abstract : Academic degrees in computer science suffer from the highest dropout rates among universities. As a result, there is a lack of technical professionals, which could threaten the digital infrastructure. READ MORE

  2. 2. Does my smartphone remember everything I need to remember? : A quantitative study on distributed cognition and how memory is affected by technical artifacts.

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Linn Gustafsson; [2023]
    Keywords : Memory; distributed cognition; technical artifacts; cognitive artifacts; transactive memory;

    Abstract : Technical artifacts, such as smartphones, computers, search engines and computer programs are extensively used by the modern human. It seems like people use these artifacts to remember important information and become better at finding information effectively with them as a constant available aid. READ MORE

  3. 3. Badge It Up : The Effect of Gamification on Online Survey Response

    University essay from

    Author : Kim Siebeneicher; Edit Söderqvist; [2023]
    Keywords : Gamification; badges; online survey; motivation; volunteer; non-profit organisation; Gamification; medaljer; onlineenkät; motivation; volontär; ideell organisation;

    Abstract : Collecting qualitative feedback from volunteers is essential but challenging for non-profit organisations. Gamification has been used in different contexts to try to improve users’ motivation, but has presented mixed results in the context of online surveys. READ MORE

  4. 4. Utilising computer simulations to teach derivatives with p5.js and Google Colaboratory : A comparative study

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Patrik Johansson; Amin Kokhaei Pak; [2023]
    Keywords : ;

    Abstract : Education is considered as one of the most crucial services of society, yet in recent years there has been a decline in understanding of mathematics among pupils. Therefore, this thesis explores how Python and Javascript code written using the web-based simulation frameworks of Jupyter/Google Colab and p5. READ MORE

  5. 5. Automated annotation scheme for extending bounding box representation to detect ship locations.

    University essay from Mälardalens universitet/Akademin för innovation, design och teknik

    Author : Oksana Havryliuk; [2023]
    Keywords : ;

    Abstract : Bounding boxes often provide limited information about the shape and location of an object on an image. Their limitations lie in their reduced ability to correctly represent objects that have complex shapes or are located at an angle. READ MORE