Essays about: "player behaviour"

Showing result 1 - 5 of 54 essays containing the words player behaviour.

  1. 1. Exergame Analysis : Creating an exergame and evaluating game components and motion movement correlation

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Isidor Karlsson; Xiao Liang; [2023]
    Keywords : MediaPipe; Godot; Exergame;

    Abstract : As technology progresses, people start engaging in sedentary behaviour more and could raise the risk of getting health deficits such as cardiovascular diseases, cancer, and type-2 diabetes. Recent studies on how to prevent sedentary behaviour is to incorporate physical activity through exergaming. READ MORE

  2. 2. Behavioural comparison of test and field executions of video games

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Chloé Marie Porion; [2023]
    Keywords : Software Testing; Field Monitoring; Test Monitoring; Video Games; Video Game Modding; Mjukvarutestning; Fältövervakning; Testövervakning; Videospel; Videospel Modding;

    Abstract : Software developers write tests to ensure that their application behaves as intended. However, the behaviour of an application in production may deviate from the behaviours that are tested. This difference between test and field executions is rarely assessed in practice. READ MORE

  3. 3. The Most Boring Game in the World : A study of World of Warcraft as a means for social interactivity within an enclosed group

    University essay from Uppsala universitet/Institutionen för ABM

    Author : Ludvig Stone; [2023]
    Keywords : Gaming; Ethnography; Political Discourse Theory; Logics Approach; Social Gaming; World of Warcraft; Com-munities; MMO; Multiplayer Gaming; Digital Humanities;

    Abstract : Gaming as an activity possesses many different facets (Sköld 2018: 134). One important yet relatively underexplored is the social facet, how the act of gaming is impacted by social rules and codes. Previous research on the topic is relatively limited and mainly performed retroactively on older game communities. READ MORE

  4. 4. Playstyle Generation with Multimodal Generative Adversarial Imitation Learning : Style-reward from Human Demonstration for Playtesting Agents

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : William Ahlberg; [2023]
    Keywords : Imitation Learning; Reinforcement Learning; Game-testing; Imitationsinlärning; Förstärkande inlärning; Speltestning;

    Abstract : Playtesting plays a crucial role in video game production. The presence of gameplay issues and faulty design choices can be of great detriment to the overall player experience. READ MORE

  5. 5. Brewing sustainability: Exploring the impact of circular economy communication on consumer engagement and sustainable behaviour in the coffee shop industry

    University essay from Lunds universitet/Företagsekonomiska institutionen

    Author : Maria Alejandra Molano Ramirez; Jasmijn Heliantha Köhler; [2023]
    Keywords : Circular economy; Communication; Coffee Shop Industry; Reusable Cups; Message Framing; Social Exchange Theory; Value Co-Creation; Sustainability; Business and Economics;

    Abstract : Due to the upsurge of interest in the field of sustainability, and specifically circular economy, it is of increasing importance for companies to dedicate themselves to greener business models and initiatives that step away from the linearity that is currently predominant. One way in which circularity can be implemented is through effective communication towards customers to incorporate them into the sustainability efforts. READ MORE