Essays about: "realismen"
Showing result 1 - 5 of 16 essays containing the word realismen.
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1. Object shape and depth perception in VR
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Virtual reality (VR) for surgical training shows promise in preparing surgeons for complex procedures. However, achieving a high level of realism in VR is essential for the skills acquired to translate effectively into real-world applications. READ MORE
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2. Design av hållbara parkeringar – material, växtval och ekosystemtjänster
University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)Abstract : Under vår utbildning för att bli Landskapsarkitekter har vi identifierat förbättringspotential för parkeringar generellt. De har ofta döende vegetation, saknar permeabla ytor och har suboptimal utformning. READ MORE
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3. Design, Modeling, and Testing of a Force Feedback Haptic Device for Simulated Robot Interaction
University essay from Linköpings universitet/Institutionen för systemteknikAbstract : Haptic feedback is a growing phenomenon that incorporates the sense of touch through tactile sensations such as vibrations, electrical signals, air pressure, and sound waves or through force feedback, which employs torques and/or forces to replicate the pressure and weight of a simulated object. Utilizing haptic technology establishes a communication bridge between the user and the technical component, enhancing the user's understanding of the technical component's surroundings. READ MORE
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4. Using Symmetry for Realistic Virtual Living Room Generation : Generating virtual layouts
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Procedurell generering är en teknik som används inom dataspel och annan programvara för att generera innehåll algoritmiskt snarare än manuellt. I detta projekt utökas metoden av Kán och Kaufmann (2018) för att procedurellt generera trovärdiga, virtuella scenlayouter till att använda reflekterande symmetri för syntes [14]. READ MORE
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5. Procedural System for Urban Forest Generation : Image-based Natural Terrain Generation
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Procedural content generation is a common way to create model resources in the computer graphics area. It is beneficial for generating large-scale models such as buildings, forests, etc. This project focus on the generation of the urban forest, which is a case often overlooked. READ MORE