Essays about: "skyrim"

Found 4 essays containing the word skyrim.

  1. 1. Applying Principles of Game Design to User Interface

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Evelina Venngren; [2021]
    Keywords : Game design principles; user interface design principles; usability; user satisfaction;

    Abstract : This thesis investigates how principles of game design can be applied to a PC game settings menudesign to make the interaction fun and enhance the user satisfaction of interaction and navigation.Through exploring the question “How can principles of game design be applied to UI design inorder to enhance the user satisfaction of interacting with an interface?” it might be possible to addto the experience of using UI without removing any of the usability goals that is customary today. READ MORE

  2. 2. Modders of Skyrim: Motivations and Modifications : A qualitative study of what motivations and modifications the modders of Elder Scrolls: Skyrim exhibit

    University essay from Södertörns högskola/Institutionen för naturvetenskap, miljö och teknik

    Author : Eleonora Hackman; Ulfrik Björkqvist; [2014]
    Keywords : Modding; motivation; what; survey; qualitative study; Modding; motivation; vad; enkät; kvalitativ studie;

    Abstract : Denna kvalitativa studie syftar till att studera vilka motivationer vi kan finna hos de som modifierar det digitala spelet Elder Scrolls V: Skyrim, samt vad det är de modifierar. Inom studiens ramar knyter vi även samman motivationer och modifikationer. Vi presenterar även relaterad forskning samt introducerar ämnet digital spelmodifiering. READ MORE

  3. 3. Fun with Death and Failure : An exploration of player experiences in a decentralized open world RPG

    University essay from Södertörns högskola/Institutionen för naturvetenskap, miljö och teknik

    Author : Jonathan Larsson; Alberto Amigo Arias; [2014]
    Keywords : Computer games; roleplaying games; difficulty; decentralization; power fantasy; game design; Datorspel; rollspel; svårighetsgrad; decentralisation; maktfantasi; speldesign;

    Abstract : Many modern single-player role-playing games offer the player a power fantasy where the experience is designed to make the players feel powerful right from the start, with enemies and challenges that scale to the player characters level and abilities. This study explores what happens with play when power fantasy is replaced with decentralization and especially how this decentralization affects the player’s experience of failure and death. READ MORE

  4. 4. Exploring Need-based AI Behaviour and its Effect on the Game Experience of Neverwinter Nights

    University essay from Blekinge Tekniska Högskola/Sektionen för datavetenskap och kommunikation

    Author : Gunnar Södergren; [2013]
    Keywords : Artificial Intelligence; Neverwinter Nights; Nonplayer Characters;

    Abstract : Single Player Roleplaying Game (SPRPG) is a popular genre among players as well as developers, with recent blockbuster titles such as Skyrim by Bethesda and Mass E↵ect 3 by Bioware. In recent years, an occurrence that have been gaining a lot of attention is the development of more advanced and vivid Artificial Intelligence (AI) within these SPRPG and a lot of progress has been made towards making the Non-player Character (NPC) more vivacious and life-like. READ MORE