Essays about: "spel"

Showing result 1 - 5 of 163 essays containing the word spel.

  1. 1. Equilibrium Strategies for Time-Inconsistent Stochastic Optimal Control of Asset Allocation

    University essay from KTH/Optimeringslära och systemteori

    Author : Johan Dimitry El Baghdady; [2017]
    Keywords : Stochastic optimal control; dynamic programming; asset allocation; non-cooperative games; subgame perfect Nash equilibrium; time-inconsistency; dynamic portfolio optimization; mean-variance; state dependent risk aversion; extended Hamilton-Jacobi-Bellman; execution algorithms.; Stokastisk optimal styrning; dynamisk programmering; tillgångsallokering; icke-kooperativa spel; Nashjämvikt; tidsinkonsistens; dynamisk portföljoptimering; avvägning mellan förväntad avkastning och varians; tillståndsberoende riskhantering; utökad Hamilton-Jacobi-;

    Abstract : We have examinined the problem of constructing efficient strategies for continuous-time dynamic asset allocation. In order to obtain efficient investment strategies; a stochastic optimal control approach was applied to find optimal transaction control. READ MORE

  2. 2. Animated Gamification - the effects of video clips as rewards in a gamified CRM software for B2B sales

    University essay from Malmö högskola/Teknik och samhälle

    Author : Timothy Jalgard; [2016]
    Keywords : gamification; gamification design; gamified workplace; gamified experiences; MDA framework; gamification at work; video clips; motivation; extrinsic motivation;

    Abstract : Gamification innebär att man använder element och tekniker från spel i annars icke-lekfulla miljöer för att öka användarnas engagemang. Arbetssättet har de senaste åren blivit allt mer förekommande i profesionella sammanhang som skolan och i arbetslivet. READ MORE

  3. 3. Evaluating privacy and security risks in smart home entertainment appliances, from a communication perspective

    University essay from Malmö högskola/Teknik och samhälle

    Author : Simon Irengård Gullstrand; Ivan Morales Larsson; [2016]
    Keywords : security; privacy; Internet; smart home; playstation; wireshark; wireless communication; entertainment;

    Abstract : Konceptet "smarta hem" blir mer och mer en del av vår vardag. På grund av den hastiga utvecklingen och med tanke på att trådlös kommunikation har blivit normen, har säkerhet och integritet blivit mer av ett bekymmer. READ MORE

  4. 4. Representation of Primary Characters in Narrative-based Games

    University essay from Uppsala universitet/Högskolan på Gotland/Institutionen för speldesign

    Author : Ida Lahti; [2016]
    Keywords : games; character design; representation; protagonists; identification; game enjoyment; diversity; spel; karaktärsdesign; representation; protagonister; identifiering; spelnöje; mångfald;

    Abstract : A quantitative study is performed on protagonists from games that have accumulated the most retail sales between 2007 and 2016, with this case particularly focusing on the categories of gender, physical characteristics, sexuality and age. Results show that white male leads are almost half of all characters in the study and are a much larger group than any other. READ MORE

  5. 5. Active Learning : a Supportive Teaching Method to Address Climate Change in Higher Education

    University essay from KTH/Industriell ekologi

    Author : Sara Trulsson; [2016]
    Keywords : climate change; active learning; educational board games; serious games; flipped classroom; IPCC; teaching; klimatförändringar; aktivt lärande; utbildande brädspel; flipped classroom; IPCC; undervisning;

    Abstract : Universities world wide do efforts to integrate education on climate change in the educational programs, but teaching about climate change is challenging: the climate system is complex, future prognoses include difficult terms of likeliness and the topic as such awakes emotions. Simulations and games are sometimes used to address climate change matters, and along with an increasing number of available interactive online simulations there is an on-going revolution in how online-material is used to provide students with information in higher education. READ MORE