Essays about: "spel"

Showing result 1 - 5 of 184 essays containing the word spel.

  1. 1. History Hunt : Raising User’s Curiosity towards Places of Historical Value using Narrative-driven, Location-based Augmented Reality

    University essay from Linnéuniversitetet/Institutionen för medieteknik (ME)

    Author : Eric Olsson; [2017]
    Keywords : augmented reality; human-computer interaction; geolocation; narrative; historical information; Förstärkt verklighet; navigationssystem; applikation; narrativ; historisk information; människa-datorinteraktion;

    Abstract : Today our society is greatly built on modern technologies. In most parts of the world itis a social standard to have access to a smartphone and the Internet. Being able to keepin touch with others, consuming information, or being entertained independent of placeand time are assumed standards. READ MORE

  2. 2. Classification by Decomposition : A Partitioning of the Space of 2X2 Symmetric Games

    University essay from Linköpings universitet/Matematisk statistikLinköpings universitet/Tekniska fakulteten; Linköpings universitet/Matematisk statistikLinköpings universitet/Tekniska fakulteten

    Author : Mikael Böörs; Tobias Wängberg; [2017]
    Keywords : Game theory; Classification; 2x2 Games; Symmetric Games; Decomposition; Partition; Number of Games; Spelteori; Klassificering; 2x2-spel; Symmetriska spel; Dekomposition; Partitionering; Antal spel;

    Abstract : Game theory is the study of strategic interaction between rational agents. The need for understanding interaction arises in many different fields, such as: economics, psychology, philosophy, computer science and biology. The purpose of game theory is to analyse the outcomes and strategies of these interactions, in mathematical models called games. READ MORE

  3. 3. The Influence of Time and Risk Preferences on Financial Behaviour and Financial Well-being : Results from a National Survey

    University essay from Linköpings universitet/Nationalekonomi; Linköpings universitet/Nationalekonomi

    Author : Jakob Nyström; Karin Romberg; [2017]
    Keywords : time preferences; risk preferences; risk attitudes; financial behaviour; financial well-being; the behavioural life cycle hypothesis;

    Abstract : Previous research has shown time and risk preferences to be important factors when explaining a variety of behavioural patterns, such as smoking, obesity and savings behaviour, while we focus on the effect on financial behaviour and financial well-being. Financial behaviour is measured using a twelve-item scale with individuals’ self-stated reports of for example savings behaviour and credit card usage. READ MORE

  4. 4. Confined and Condemned : The Impact a Restricted User Interface Has on the Player Experience in Survival Horror Games

    University essay from Södertörns högskola/Medieteknik; Södertörns högskola/Medieteknik

    Author : Hosein Taffazoli; Thomas Tiedemann; [2017]
    Keywords : user interface; player experience; diegetic; survival games; horror games; digital games; användargränssnitt; spelupplevelse; diegetisk; överlevnadsspel; skräckspel; digitala spel;

    Abstract : In this study, we will explore how a restricted user interface affects the player experience in survival horror games. To test this, we created a digital survival horror game. The restricted user interface in the prototype resides in the player controller who has access to five different user interface elements. READ MORE

  5. 5. Fourth Wall Manipulation in Digital Games and its Impact on the Gameplay Experience

    University essay from Södertörns högskola/Institutionen för naturvetenskap, miljö och teknik; Södertörns högskola/Institutionen för naturvetenskap, miljö och teknik

    Author : Alex Bräysy; Axel Arkö; [2017]
    Keywords : Fourth Wall; Gameplay Experience; Immersion; Engagement; Digital Games; Development-led Research; Qualitative Study; Fjärde Väggen; Spelupplevelse; Immersion; Engagemang; Digitala Spel; Utvecklingsled Forskning; Kvalitativ Studie;

    Abstract : This thesis explores how manipulation of the fourth wall can affect players’ Gameplay Experience in digital games, due to the lack of any significant research regarding the matter. In preparation of the study, multiple commercially released digital games with instances of fourth wall manipulation were analysed. READ MORE