Essays about: "stereotypes in games"
Showing result 1 - 5 of 24 essays containing the words stereotypes in games.
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1. Female Characters’ Images in Chinese Otome Game and Woman Stereotype
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : Otome game is a role-playing game targeted to female players, with immersive romance as the main game experience. Female players assume the role of a female character and engage in the romantic relationships with different outstanding male characters. READ MORE
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2. Queer representation in digital games : A textual analysis of of The Last of Us Part II
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : As a fairly new form of media that is currently increasing its number of LGBTQ characters, digital games and their queer representation is an interesting research are, in equal parts in order to see what potential stereotypes and tropes may be in play aswell as to compare it to what has been done before in other forms of storytelling. The question at hand for this thesis is regarding Queer representation in the commercial game The Last of Us Part II, released in 2020. READ MORE
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3. Sexy 16-Year-Old Baby-Eater: Gendered, Sexualized, and Racialized Discourses in Exalted, Second Edition
University essay from Institutionen för tillämpad informationsteknologiAbstract : Previous research finds roleplaying games, as well as the wider spectrum of geek culture that they exist within, to be defined by discourses favoring a white, heterosexual, cis-male viewpoint, drawing up and reproducing stereotypes and tropes that are inherently misogynist, homophobic, and racist. Heretofore, research into discourses of gender, sexuality, and race in roleplaying games has focused overwhelmingly on market leader Dungeons & Dragons (1971- ongoing), largely neglecting to scrutinize other well-established titles that may adhere to or break from the same tendencies. READ MORE
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4. “You play like a girl” : An investigation of the gender-typing of Esports as well as the effect of gender stereotypes on player performances
University essay from Gymnastik- och idrottshögskolan, GIH/Institutionen för rörelse, kultur och samhälleAbstract : Purpose and research questions: The purpose of this study has been to critically examine Esports through a gender perspective. The study therefore investigated the gender-typing of Esports and if these stereotypes affect players’ performance. READ MORE
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5. Pyramids, Cats, and Arabian Nights: Contemporary Egypt in Call of Duty Black Ops 3 and The Race 2
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This thesis aims to shed light on how contemporary Egyptian culture is represented in video games. Egypt, being part of the Middle East, and given its ancient history, has become subject to many stereotypes and tropes and falling into the realm of Orientalism. READ MORE