Essays about: "thesis data gathering"

Showing result 21 - 25 of 436 essays containing the words thesis data gathering.

  1. 21. BRIDGING THE GAP IN VULNERABILITY MANAGEMENT : A tool for centralized cyber threat intelligence gathering and analysis

    University essay from Luleå tekniska universitet/Datavetenskap

    Author : Panagiotis Vlachos; [2023]
    Keywords : Vulnerability management; Cyber threat intelligence; Common vulnerability scoring system; Exploit prediction scoring system;

    Abstract : A large number of organizations these days are offering some kind of digital services, relyon digital technologies for processing, storing, and sharing of information, are harvesting moderntechnologies to offer remote working arrangements and may face direct cybersecurity risks. Theseare some of the properties of a modern organization. READ MORE

  2. 22. Testing data logging tools in DataOps for Digital Twins

    University essay from Karlstads universitet/Institutionen för matematik och datavetenskap (from 2013)

    Author : Adrian Bakken Sundmoen; [2023]
    Keywords : ;

    Abstract : Industry 4.0 and a global trend in digital transformation have brought new ideas and emerging technologies to the surface. Data has become a key asset for businesses, and streamlining data and automating data life cycles have become increasingly important. READ MORE

  3. 23. Player behavior in cooperative action games : How communication, cooperation and prosocial behavior affects players behavior

    University essay from Södertörns högskola

    Author : Erik Sandholt; Mathias Östergren; [2023]
    Keywords : Behavior; Communication; Cooperative; Difficulty; Prosocial; Qualitative Research; Teamwork; Video gam; Beteende; Kvalitativ Efterforskning; Kommunikation; Kooperativa; Lagarbete; Prosocial; Svårighet; Video spel;

    Abstract : This thesis examines what game designs cause players to exhibit communication, cooperation and prosocial behavior towards each other in cooperative action games. This study used qualitative research methods to analyze a cooperative action game called Warhammer: Vermintide 2 as a case study. The gathering of data is done through Stimulated recall. READ MORE

  4. 24. No Business Value without Change Management : Case Study: Implementation of a Digital Tool

    University essay from KTH/Skolan för industriell teknik och management (ITM)

    Author : Sofia Hedengren; Ronya Zargari Marandi; [2023]
    Keywords : Business Value; Change Management; Digital Transformation; Adoption; Implementation; Knowledge Transfer; Master Thesis.; Affärsvärde; Förändringsledarskap; Digital Transformation; Adoption; Implementation; Kunskapsöverföring; Masterexamensarbete.;

    Abstract : This study explored the challenges faced by enterprises in adapting to the rapid digital transformation driven by Industry 4.0 technologies. Evaluating there turn on investment and measuring the business value of digital solutions can be difficult. READ MORE

  5. 25. Novel attacks against VR applications delivered over the internet : Gathering information about a virtual reality user

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Oscar Stolpe Östman; Gunnar Samuelsson; [2023]
    Keywords : Virtual reality; Fingerprinting attack; VR-security;

    Abstract : Virtual reality systems are increasing in popularity and are being applied to new areas as time moves on. Gaming and entertainment however still remain the most frequent implementation of virtual reality systems. Many applications are delivered over the internet which exposes a system to a number of security threats. READ MORE