Essays about: "thesis on tracker"
Showing result 1 - 5 of 88 essays containing the words thesis on tracker.
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1. Misalignment effects on the physics performance of the inner tracker upgrade at the ALICE experiment
University essay from Lunds universitet/Fysiska institutionen; Lunds universitet/Partikel- och kärnfysikAbstract : This thesis deals with the physics performance of an approved inner tracker upgrade of the ALICE experiment involving a novel and ultra-thin silicon detector with a cylindrical geometry. During the thesis work, a method was developed in simulations to induce distortions to the detector’s geometry, and the resulting loss in physics performance was evaluated. READ MORE
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2. Bodies in Smartwatches : Embodied Data and Augmented Experiences in Self-Tracking Runners
University essay from Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)Abstract : This thesis investigates the relation between human and smartwatch by exploring the experiences of four Swedish long-distance runners who use digital technology to self-track their running activities. By examining the participating runners’ use of their smartwatches and smartwatch data as postphenomenological human-technology relations (Ihde, 1990), this thesis offers a perspective on the use of wearable self-tracking technology as augmenting human experience through digital data. READ MORE
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3. A thematic analysis of Swedish upper secondary EFL teachers’ cognitions about and reflections on written feedback
University essay from Högskolan Dalarna/Institutionen för språk, litteratur och lärandeAbstract : To gain a deeper understanding of English-as-a-foreign-language (EFL) teachers’ knowledge, thoughts, and beliefs about written feedback (WF), this thesis explored four Swedish upper secondary school EFL teachers’ cognitions about WF, the sources of their cognitions about WF, and ways in which their cognitions about WF are reflected in their actual feedback practices. To carry out this exploratory investigation, the study made use of semi-structured interviews, sample student texts with teacher WF, and stimulated recall interviews. READ MORE
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4. Assessing Visual Attention Methods in Video Games : A Comparative Study of Effectiveness and Colorblind Accessibility
University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknikAbstract : Background. Visual attention in video games is a relatively underdeveloped field, especially so when it comes to colorblind accessibility. According to recent research, there is an increased social demand for options to alleviate problems colorblind individuals experience in video games. READ MORE
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5. Automation of High-accuracy Marking Tasks at MAX IV using the Quadrupedal Robot Spot
University essay from Lunds universitet/Institutionen för reglerteknikAbstract : When installing new research equipment at the synchrotron research laboratory MAX IV, a final positional accuracy of tens of microns is usually needed. To obtain that accuracy, initial reference points must be placed within 2 mm from the nominal target points in CAD, in a process referred to as bluelining. READ MORE