Essays about: "touch interfaces"

Showing result 1 - 5 of 43 essays containing the words touch interfaces.

  1. 1. Consistency, Efficiency, and Scalability in Design Systems: A Comparative Analysis of Material Design, Apple's Human Interface Guidelines, and IBM Design Systems.

    University essay from Uppsala universitet/Institutionen för informatik och media

    Author : Kaspar Visnapuu; [2023]
    Keywords : ;

    Abstract : This research paper aims to answer the question: 'How do Material Design, Apple's Human Interface Guidelines, and IBM Design Systems compare in terms of factors contributing to Consistency, Efficiency, and Scalability?' By employing a comparative analysis, this study offers valuable insights into the design systems. Conducting a thematic analysis of an autoethnographic journal, the findings provide a comprehensive look into the dynamics of Material Design, Apple’s Human Interface Guidelines, and IBM Design Systems. READ MORE

  2. 2. Adaption of User Interfaces for the Elderly on Mobile Touch Screen Devices

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Amanda Baza; [2022]
    Keywords : User interface; User experience; Mobile application; Touch screen devices; Elderly; Användargränssnitt; Användarupplevelse; Mobilapplikation; Pekskärmsenheter; Äldre;

    Abstract : The purpose of this work was to find what User Interface adjustments are most suitable for elderly users from the age of 60. The adjustments looked upon in this research were regarding three areas: navigation, progress bar and element design. Each area consisted of two characteristics that were compared against each other. READ MORE

  3. 3. Gauntlet-X1: Smart Glove System for American Sign Language translation using Hand Activity Recognition

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Asif Mohamed; Paul Sujeet; Vishnu Ullas; [2020]
    Keywords : ;

    Abstract : The most common forms of Human Computer Interaction (HCI) devices these dayslike the keyboard, mouse and touch interfaces, are limited to working on atwo-dimensional (2-D) surface, and thus do not provide complete freedom ofaccessibility using our hands. With the vast number of gestures a hand can perform,including the different combinations of motion of fingers, wrist and elbow, we canmake accessibility and interaction with the digital environment much more simplified,without restrictions to the physical surface. READ MORE

  4. 4. The Breathing Garment : Exploring Breathing-Based Interactions through Deep Touch Pressure

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Annkatrin Jung; [2020]
    Keywords : Deep Touch Pressure; Soma Design; Breathing Awareness; Wearables; Haptics; Mental Wellbeing; Shape-Changing Interfaces; Djuptrycksterapi; Soma design; Andetag medvetenhet; Kroppsnära teknik; Haptisk feedback; Psykisk välbefinnande; Formändrandebof gränssnitt;

    Abstract : Deep touch pressure is used to treat sensory processing difficulties by applying a firm touch to the body to stimulate the nervous system and soothe anxiety. I conducted a long-term exploration of deep touch pressure from a first-person perspective, using shape-changing pneumatic actuators, breathing and ECG sensors to investigate whether deep touch pressure can guide users to engage in semi-autonomous interactions with their breathing and encourage greater introspection and body awareness. READ MORE

  5. 5. Pose AR: Assessing Pose Based Input in an AR Context

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Nilsson Jakub; [2019]
    Keywords : Augmented Reality; Natural User Interfaces; Mobile AR; Pose Estimation; relative distance and orientation input;

    Abstract : Despite the rapidly growing adoption of augmented reality (AR) applications, existing methods for interacting with AR content are rated poorly, with surveyors of the area calling for better means of interaction, while researchers strive to create more natural input methods, mainly focusing on gesture input. This thesis aims to contribute to the aforementioned efforts by recognizing that technologies for consumer-grade smartphone-based pose estimation have been rapidly improving in recent years and due to their increased accuracy may have untapped potential ready to be utilized for user input. READ MORE