Essays about: "triangle rasterization"

Found 3 essays containing the words triangle rasterization.

  1. 1. Hardware-Accelerated Ray Tracing of Implicit Surfaces : A study of real-time editing and rendering of implicit surfaces

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Herman Hansson Söderlund; [2021]
    Keywords : Implicit Surfaces; Signed Distance Functions; Ray Tracing; Content Creation; Path Tracing; Implicita Ytor; Signed Distance Functions; Strålspårning; Modellering;

    Abstract : Background. Rasterization of triangle geometry has been the dominating rendering technique in the real-time rendering industry for many years. However, triangles are not always easy to work with for content creators. READ MORE

  2. 2. Performance and Perceived Realism in Rasterized 3D Sound Propagation for Interactive Virtual Environments

    University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknik

    Author : Karl Hansson; Mikael Hernvall; [2019]
    Keywords : psychoacoustics; rasterization; hardware-acceleration; psykoakustik; rasterisering; hårdvaruacceleration;

    Abstract : Background. 3D sound propagation is important for immersion and realism in interactive and dynamic virtual environments. However, this is difficult to model in a physically accurate manner under real-time constraints. READ MORE

  3. 3. Ray Tracing Non-Polygonal Objects: Implementation and Performance Analysis using Embree

    University essay from Mälardalens högskola/Akademin för innovation, design och teknik

    Author : Michael Carlie; [2016]
    Keywords : ray tracing; NURBS; bezier; implicit surface; non-polygonal; computer graphics; graphics; embree;

    Abstract : Free-form surfaces and implicit surfaces must be tessellated before being rendered with rasterization techniques. However ray tracing provides the means to directly render such objects without the need to first convert into polygonal meshes. READ MORE