Essays about: "triangle rasterization"
Found 3 essays containing the words triangle rasterization.
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1. Hardware-Accelerated Ray Tracing of Implicit Surfaces : A study of real-time editing and rendering of implicit surfaces
University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskapAbstract : Background. Rasterization of triangle geometry has been the dominating rendering technique in the real-time rendering industry for many years. However, triangles are not always easy to work with for content creators. READ MORE
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2. Performance and Perceived Realism in Rasterized 3D Sound Propagation for Interactive Virtual Environments
University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknikAbstract : Background. 3D sound propagation is important for immersion and realism in interactive and dynamic virtual environments. However, this is difficult to model in a physically accurate manner under real-time constraints. READ MORE
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3. Ray Tracing Non-Polygonal Objects: Implementation and Performance Analysis using Embree
University essay from Mälardalens högskola/Akademin för innovation, design och teknikAbstract : Free-form surfaces and implicit surfaces must be tessellated before being rendered with rasterization techniques. However ray tracing provides the means to directly render such objects without the need to first convert into polygonal meshes. READ MORE