RoboCup 2D Soccer Simulation League

University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)

Author: Peter Nycander; Tobias Andersson; [2013]

Keywords: ;

Abstract: RoboCup 2D Soccer Simulation League is an international artificial intelligence (AI) competition in which computer programs compete in soccer. This report will present the work of analyzing the successful teamWrightEagle, and the isolation of the key strategic and behavioral aspects that make them successful. It will also present the work of creating a new team in which the aspects exctracted from WrightEagle has been implemented, but in a much simpler way. It was found that good passing play, good stamina preservation and the ability to stay spread out wereWrightEagle’s key strategic and behavioral aspects. While these aspects has been implemented in the created team, the lack of good core functionality proved to be a more

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