Concept development of framework or interactive exhibition

University essay from KTH/Maskinkonstruktion (Inst.)

Author: Roger Alex; [2010]

Keywords: ;

Abstract: This Master Thesis was started with The Interactive Institutes's department for Art & Technology . The project was to further develop a concept they had created for subscription exhibitions. The core idea of the concept was centered around a computer screen that was to show an interactive video artwork that the user could interact with by rotating the screen around the display stand. The goal of the project was to develop their concept to such a degree that it would be possible to manufacture a finished product. Initially this included both the development of a framework for the construction as well as the design of an exterior shell. After initial research and consultation with the commissioner it was however decided to shift the focus of the project to the development of the framework. This so that the exterior design in a later stage could be created to suit the profile of multiple customers and thus make for a more versatile solution. The desired result of the work was to contain the documentation needed for construction and to enable the concept for an external designer to come in at a later stage and create the exterior shell. The developed concept consisted of three main parts, first the main body that enabled the height adjusting function to enable a hide range of users, then the head that contains the rotary function as well as being prepared to house the needed electronic components and lastly the areas that have been prepared for the attachment of an exterior shell. This way an almost completely finished solution was created. The finished result consists of a list of parts for material and components as well as technical drawings for the manufacture of desired parts and assembly. Future work could include the manufacture of a prototype so that any problems can be isolated and rectified. With the aid of a prototype it would also be easier to bring in users to asses their reactions to the product and also to gauge how different designs would alter the user experience. With time permitting it could also be of interest to delve into related areas that could expand the usability of the concept.

  AT THIS PAGE YOU CAN DOWNLOAD THE WHOLE ESSAY. (follow the link to the next page)