Surface Reconstruction of Objects from Point Sets Gathered with Google Tango

University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)

Abstract: With the rise of accessible, affordable, and portable scanning technologies, new possibilities of making scanning real world objects available for a wider range of applications have emerged. Together with the advancements made in making point set processing and surface reconstruction effcient and easily implementable, it may be possible to combine these to make a portable scanner that produces 3D representations of real world objects that are usable for game development purposes. This thesis explores to what extent surface reconstructions created from point sets gathered with Google Tango is useful in game development processes. To explore this, a mobile application and a software program have been iteratively developed and evaluated through a user study. The results suggest that the surface reconstruction may be useful in the development of a game engine project as a basis for creating models on top of.

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