A portal based system for indoor environs

University essay from Institutionen för systemteknik

Author: Lars Abrahamsson; [2006]

Keywords: GLSL; portal rendering;

Abstract: The purpose of this thesis is to document the development of the graphics part of an extremely pluggable game engine/lab environment for a course in advanced game programming. This thesis is one out of five, and concerns indoor, realtime computer 3D graphics. It covers state-of-the-art techniques such as GLSL - the OpenGL Shading Language - and more well known techniques such as portal based rendering.

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