Essays about: "2d game programming"

Found 5 essays containing the words 2d game programming.

  1. 1. Leveling Up the Playing Field: Exploring the Strengths and Weaknesses of AI-Generated Content in Game Development

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Martin Kings; Simon Täcklind; [2023]
    Keywords : Game Development; AI; ChatGPT; DALL-E; Content Generation; Evaluation;

    Abstract : The development of video games is a long and expensive process, and it is not uncommon for studios to require their workers to work overtime to meet deadlines, resulting in stressful work environments and reduced worker performance. Recent advancements in artificial intelligence (AI) research have people excited that perhaps this might change. READ MORE

  2. 2. Efficient Realistic Cloud Rendering using the Volumetric Rendering Technique : Science, Digital Game Development

    University essay from Blekinge Tekniska Högskola

    Author : Adam Bengtsson; [2022]
    Keywords : Data collection; Programming; Volumetric rendering; Clouds; Real-time;

    Abstract : With high quality in graphics being demanded a lot in modern video games, realistic clouds are noexception. In many video games, it is common that its rendering implementation is based on acollection of 2D cloud-images rendered into the scene. READ MORE

  3. 3. SIMD Optimizations of Software Rendering in 2D Video Games

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Oskar Mendel; Jesper Bergström; [2019]
    Keywords : SIMD; AVX; SSE; CPU; GPU; Parallel programming; Optimization; Game developement; Game engine; x86; Haswell; Rendering;

    Abstract : Optimizing rendering is one of the greatest challenges faced by game developers. Most game engines make use of hardware rendering which uses technology specifically built for rendering. Before such hardware existed, game developers had to rely on the CPU to render their games. This is known as software rendering. READ MORE

  4. 4. Design and implementation of application independent easy-to-use game engine

    University essay from Institutionen för datavetenskap

    Author : Krzysztof Kondrak; [2009]
    Keywords : game development; engine; 3D games; 2D games; easy; programming;

    Abstract : The objective of this Master's thesis is to study whether it is possible to create a versatile game engine that can be both application independent and easy to use. In order to study this issue, we have implemented a prototype game engine that supports 2D game development. READ MORE

  5. 5. Development of three AI techniques for 2D platform games

    University essay from Institutionen för informationsteknologi

    Author : Martin Persson; [2005]
    Keywords : Artificial intelligence; AI; Game; 2D games; Platform games; Line of sight; Image recognition; Pathfinding;

    Abstract : This thesis serves as an introduction to anyone that has an interest in artificial intelligence games and has experience in programming or anyone who knows nothing of computer games but wants to learn about it. The first part will present a brief introduction to AI, then it will give an introduction to games and game programming for someone that has little knowledge about games. READ MORE