Essays about: "360 feedback"

Showing result 1 - 5 of 10 essays containing the words 360 feedback.

  1. 1. Escape the Decision Arena : Designing and evaluating an immersive collaborative gaming experience in a cylindrical environment

    University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Author : Peder Dromberg; Ivanna Maric; [2022]
    Keywords : Decision arena; Unreal engine; game development; surround sound; immersion; immersive sound; LiU; thesis; master thesis; puzzle game; cylindrical display; cylindrical environment; immersive gameplay; Beslutsarenan;

    Abstract : The Decision Arena in Linköping University contains a 360° cylindrical display with a complementary 360° sound system consisting of eight evenly spaced speakers along the bottom edge of the screen. This paper explores if an immersive game can be developed for such a non-typical gaming environment. READ MORE

  2. 2. PTZ Camera Tampering Correction Using IMUs

    University essay from Lunds universitet/Institutionen för reglerteknik

    Author : Ludvig Hansson; Måns Lindeberg; [2022]
    Keywords : Technology and Engineering;

    Abstract : The Pan-Tilt-Zoom (PTZ) camera is a type of camera that covers large areas, up to 360°, in addition to zoom. Some of these cameras are susceptible to tampering, which means that an additional angle measurement feedback is necessary to detect such attempts. This thesis has evaluated the possibility of using MEMS-based IMUs to solve this problem. READ MORE

  3. 3. Design of a workstation for teleoperated forwarders : Exploring the future work within forestry

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik och samhälle

    Author : Tobias Persson; [2020]
    Keywords : Teleoperation; Telepresence; Remote Control; Forest Machines; Forwarder; Human Centered Design; Human-centered design; Driver Environment; Industrial Design Engineering; Future Work; User Experience; UX; UI; Master thesis; Fjärrstyrning; Telenärvaro; Distanskontroll; Skogsmaskiner; Skotare; Användarcentrerad Design; Förarmiljö; Teknisk Design; Framtida Arbete; Användarupplevelse; Examensarbete;

    Abstract : This thesis work has been the result of a five-year Industrial Design Engineering education at Luleå University of Technology. The project has investigated the possibilities of teleoperating forest machines using a human-centered design approach. The work has been conducted for Skogforsk, which is the Swedish institute for forestry. READ MORE

  4. 4. Leadership Competencies Development through Game-Based Learning

    University essay from Linnéuniversitetet/Institutionen för organisation och entreprenörskap (OE)

    Author : Marina Covalciuc; Gautier Kerleguer; [2019]
    Keywords : Leadership competencies; Game-based learning; Conceptual research; educational game; leadership development; competency measurement; strategic thinking;

    Abstract : In contemporary world, there is a constant need for leadership development. Technological advancements, excessive uncertainty and severe hostility on one hand and high expectations from subordinates, pressure from stakeholders on another hand force leaders to develop more skills and competencies in order to succeed. READ MORE

  5. 5. Design of video player and user interfaces for branched 360 degree video

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Mimmi Cromsjö; Martin Christensson; [2019]
    Keywords : ;

    Abstract : Branched video enables users to interact with the video content and to choose a unique path through that content. With the further development of Virtual Reality (VR) technology the integration of branched video in these systems becomes increasingly convincing. READ MORE