Essays about: "3D Graphics in OpenGL"

Showing result 21 - 25 of 36 essays containing the words 3D Graphics in OpenGL.

  1. 21. A Zoomable 3D User Interface using Uniform Grids and Scene Graphs

    University essay from Akademin för innovation, design och teknik

    Author : Vidar Rinne; [2011]
    Keywords : Zoomable 3D User Interface; 3D-ZUI; uniform grid; cell; voxel; scene graph; tree; node; bounding volume hierarchy; BVH; picking; collision detection; 3D-models; three-dimensional space; framework; shader; OpenGL; Computer Graphics; phong lightning;

    Abstract : Zoomable user interfaces (ZUIs) have been studied for a long time and many applications are built upon them. Most applications, however, only use two dimensions to express the content. READ MORE

  2. 22. Software development of visualization tool for 3D

    University essay from Institutionen för teknik och naturvetenskap

    Author : Martin Stenmarck; [2011]
    Keywords : 3D Graphics; software development; .Net; WPF;

    Abstract : The visualization is an important and vital tool of describing complex data for an uninitialized user. SICK has developed an array of advanced machine vision cameras all capable of producing large data sets of information at a high rate. READ MORE

  3. 23. 3D Augmented Reality Mobile Application Prototype for Visual Planning Support

    University essay from KTH/Geodesi och geoinformatik

    Author : Arnau Fombuena Valero; [2011]
    Keywords : Augmented Reality; 3D; OpenGL ES; iOS; Planning;

    Abstract : The aim of this thesis is to implement a prototype of a 3D Augmented Reality mobile application. Using 3D is becoming more and more common for professionals as well as users. A good example of that is Google Earth and its 3D view. READ MORE

  4. 24. Fast Map Rendering for Mobile Devices

    University essay from IT-universitetet i Göteborg/Tillämpad informationsteknologi

    Author : Yauheniya Renhart; [2010-09-24]
    Keywords : ;

    Abstract : Despite rapid development of mobile technologies mobile graphics still has performance and quality problems, which are critical for map applications. A number of graphics APIs, libraries and optimization techniques exist nowadays. READ MORE

  5. 25. 3D Video Playback : A modular cross-platform GPU-based approach for flexible multi-view 3D video rendering

    University essay from Institutionen för informationsteknologi och medier

    Author : Håkan Andersson; [2010]
    Keywords : 3D Video Player; Multi-view Video; Lenticular Rendering; Auto-stereoscopy; 3D Visualization; FFmpeg; GPU; OpenGL; C.; 3D; Video; Videospelare; Visualisering; Multi-vy; Lentikulär; Rendering; Auto-stereoskopi; Visualisering; Systemdesign; FFmpeg; GPU; OpenGL; C; PThreads; GLUT;

    Abstract : The evolution of depth‐perception visualization technologies, emerging format standardization work and research within the field of multi‐view 3D video and imagery addresses the need for flexible 3D video visualization. The wide variety of available 3D‐display types and visualization techniques for multi‐view video, as well as the high throughput requirements for high definition video, addresses the need for a real‐time 3D video playback solution that takes advantage of hardware accelerated graphics, while providing a high degree of flexibility through format configuration and cross‐platform interoperability. READ MORE