Essays about: "3D Rendering"
Showing result 1 - 5 of 155 essays containing the words 3D Rendering.
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1. The State of Live Facial Puppetry in Online Entertainment
University essay from Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakultetenAbstract : Avatars are used more and more in online communication, in both games and socialmedia. At the same time technology for facial puppetry, where expressions of the user aretransferred to the avatar, has developed rapidly. READ MORE
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2. Using Neural Radiance Fields and Gaussian Splatting for 3D reconstruction of aircraft inspections
University essay from Lunds universitet/Matematik LTHAbstract : The rapid evolution of machine learning techniques has revolutionized computer vision, particularly with the introduction of Neural Radiance Fields (NeRF) and the optimization of 3D Gaussians for rendering novel scene views. These methods, such as NeRF and Gaussian Splatting, have demonstrated success in synthetic data scenarios with consistent lighting and well-captured scenes. READ MORE
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3. Shape depiction using Local Light Alignment : Evaluating the shape enhancement capabilities of the Local Light Alignment technique at multiple scales
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Local Light Alignment is a new shading based technique in the field of shape depiction, a field which concerns itself with techniques to represent and enhance the three-dimensional (3D) shape of objects in two-dimensional (2D) visual media. The main idea of Local Light Alignment is to locally adjust the incoming direction of light to create contrast in a way that enhances the perception of shape and surface detail. READ MORE
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4. InclusiveRender A metaverse Engine prototype to support Accessible Environments for people with ASD
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : The metaverse has seen increased usages in its capabilities as an educational tool by immersing users in virtual scenarios. This technology is inaccessible for user groups that require higher degrees of accessibility and personalization, as most metaverse implementations do not adjust to the user’s needs. READ MORE
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5. Augmented Reality for Immersive Video Conference Presentations : Enhancing Video Presentation Experiences with Visual Aid Through Augmented Reality
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : As 3D models are increasingly used in a variety of contexts, both for entertainment in games and movies, as well as professional visualization and CAD models, there is an increased demand for collaborative tools which can be used to show these virtual artifacts efficiently. Interaction with digital 3D artifacts has long since been enabled through the use of specialized software, like CAD modeling applications and 3D rendering software; which often are extensive and require time to master and use efficiently. READ MORE