Essays about: "3D Visualisering"
Showing result 1 - 5 of 54 essays containing the words 3D Visualisering.
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1. Augmented Reality for Immersive Video Conference Presentations : Enhancing Video Presentation Experiences with Visual Aid Through Augmented Reality
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : As 3D models are increasingly used in a variety of contexts, both for entertainment in games and movies, as well as professional visualization and CAD models, there is an increased demand for collaborative tools which can be used to show these virtual artifacts efficiently. Interaction with digital 3D artifacts has long since been enabled through the use of specialized software, like CAD modeling applications and 3D rendering software; which often are extensive and require time to master and use efficiently. READ MORE
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2. A Novel Method for Finding Overlap Depth : Development of ArtiaX, a ChimeraX plugin
University essay from Linköpings universitet/Tillämpad matematik; Linköpings universitet/Tekniska fakultetenAbstract : Visualization and image filtering are important parts of cryo-electron tomography analysis. ArtiaX, a plugin developed for UCSF ChimeraX, has been extended to improve the functionality of these two parts. For the visualization, a method of moving 3D surfaces to remove overlap between them has been developed and implemented. READ MORE
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3. AUV SLAM for Algae Farm Inspection : 3D Mosaicing using Sonar-Based SLAM
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The progression of seaweed farming and cultivation to an industrial scale relies on automating its processes. Utilization of Autonomous Underwater Vehicle (AUV) can enable this process through their capacity to automate crop and structural inspections. READ MORE
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4. VR och Landskapsarkitekturen : hur används den idag och hur kan den komma att användas i framtiden?
University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)Abstract : Uppsatsen har utforskat användningsområden och potentialen av VR som verktyg inom Landskapsarkitekturen genom en utredning och sammanställning av olika användningar idag, samt en undersökning, och till viss grad utvärdering, av idéer kring teknologins framtid. Detta i syfte av att föra diskussionen om VR och framtidens designverktyg vidare. READ MORE
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5. Improve game performance tracking tools : Heatmap as a tool
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Software testing is a crucial development technique to capture defects and slow code. When testing 3D graphics, it is hard to create automatic tests that detect errors or slow performance. Finding performance issues in game maps is a complex task that requires much manual work. READ MORE