Essays about: "3D-games"

Showing result 1 - 5 of 14 essays containing the word 3D-games.

  1. 1. Playstyle Generation with Multimodal Generative Adversarial Imitation Learning : Style-reward from Human Demonstration for Playtesting Agents

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : William Ahlberg; [2023]
    Keywords : Imitation Learning; Reinforcement Learning; Game-testing; Imitationsinlärning; Förstärkande inlärning; Speltestning;

    Abstract : Playtesting plays a crucial role in video game production. The presence of gameplay issues and faulty design choices can be of great detriment to the overall player experience. READ MORE

  2. 2. A HOPE FOR STROKE REHABILITATION : EXPLORING THE REHATT MIXED REALITY APPLICATION

    University essay from Umeå universitet/Institutionen för psykologi

    Author : Mattias Widengren; [2021]
    Keywords : mixed reality; virtual reality; spatial attention; spatial neglect; stroke; mixed reality; virtual reality; spatial uppmärksamhet; spatial neglekt; stroke;

    Abstract : Unilateral spatial neglect (USN) is a common disorder after stroke. An application especially developed for stroke rehabilitation, the RehAtt Mixed Reality (MR) intends to train cognitive and motor functions that are affected by USN, by the means of interactive 3D games played in mixed reality, through smart glasses. READ MORE

  3. 3. FOLAR: A FOggy-LAser Rendering Method for Interaction in Virtual Reality

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Tianli Zhang; [2020]
    Keywords : Computer Graphics; Volumetric Rendering; Virtual Reality; Particle System; Participating Media; Illumination; Real-time Rendering;

    Abstract : Current commercial Virtual Reality (VR) headsets give viewers immersion in virtual space with stereoscopic graphics and positional tracking. Developers can create VR applications in a working pipeline similar to creating 3D games using game engines. READ MORE

  4. 4. Comparing Perception of Animated Imposters and 3D Models

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Oliver Eriksson; William Lindblom; [2020]
    Keywords : Imposters; Rendering; Crowd rendering; Perception; Imposters; Rendering; Rendering av folkmassor; Iaktagelseförmåga;

    Abstract : In modern 3D games and movies, large character crowds are commonly rendered which can be expensive with regard to rendering times. As character complexity increases, so does the need for optimizations. Level of Detail (LOD) techniques are used to optimize rendering by reducing geometric complexity in a scene. READ MORE

  5. 5. Generating 3D-objects using neural networks

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Patrik Stigeborn; [2018]
    Keywords : ;

    Abstract : Enabling a 2D- to 3D-reconstruction is an interesting future service for Mutate AB, where this thesis is conducted. Convolutional neural networks (CNNs) is examined in different aspects, in order to give a realistic perception of what this technology is capable of. READ MORE