Essays about: "3d design thesis"

Showing result 21 - 25 of 454 essays containing the words 3d design thesis.

  1. 21. InclusiveRender A metaverse Engine prototype to support Accessible Environments for people with ASD

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Oscar Borg; Niklas Enberg; [2023]
    Keywords : metaverse; Autism Spectrum Disorder; Virtual Reality; Immersive Learning; Personalised Learning; Machine Learning; Accessibility;

    Abstract : The metaverse has seen increased usages in its capabilities as an educational tool by immersing users in virtual scenarios. This technology is inaccessible for user groups that require higher degrees of accessibility and personalization, as most metaverse implementations do not adjust to the user’s needs. READ MORE

  2. 22. Continuous Fibre Reinforcements in Injection Moulded Composites

    University essay from KTH/Lättkonstruktioner, marina system, flyg- och rymdteknik, rörelsemekanik

    Author : Erik Björkqvist; [2023]
    Keywords : Injection moulding; Plastics; Thermoplastics; Fibre Reinforcement; FEM; Formsprutning; Plast; Termoplast; Fiberarmering; FEM;

    Abstract : The use of continuously reinforced thermoplastics have increased in recent years andoffer some significant advantages over their thermoset counterparts. The utilizationof these materials is however still limited due to the labour intensive processingand manufacturing. READ MORE

  3. 23. Augmented Reality for Immersive Video Conference Presentations : Enhancing Video Presentation Experiences with Visual Aid Through Augmented Reality

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Gabriel Rosenberg; [2023]
    Keywords : Extended Reality; Augmented Reality; Video Conferencing; Computer Vision; Natural Interaction; Natural User Interfaces; Förstärkt verklighet; videokonferenser; datorseende; naturlig interaktion; naturliga gränssnitt;

    Abstract : As 3D models are increasingly used in a variety of contexts, both for entertainment in games and movies, as well as professional visualization and CAD models, there is an increased demand for collaborative tools which can be used to show these virtual artifacts efficiently. Interaction with digital 3D artifacts has long since been enabled through the use of specialized software, like CAD modeling applications and 3D rendering software; which often are extensive and require time to master and use efficiently. READ MORE

  4. 24. Room Impulse Response Interpolation

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Daníel Thor Wilcox; [2023]
    Keywords : Virtual Acoustics; Machine Learning; Signal Processing; Room Impulse Response; Virtuell Akustik; Maskininlärning; Signalbehandling; rumsimpulssvar;

    Abstract : In Virtual Reality (VR) systems, the incorporation of acoustics allows for the generation of audio-visual stimuli, facilitating applications in engineering, architecture, and design. The goal of virtual acoustics is to create a realistic sound field in continuous space. READ MORE

  5. 25. A designer-driven approach to procedural generation tools for level design

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Max Truedsson; [2023]
    Keywords : Master Thesis; Game development; Game Design; Procedural generation; PCG; Level creation; Art Tool; 3d Environment design; Master Examensarbete; Spelutveckling; Speldesign; Procedurell generering; PCG; Spelbana Konstruktion; Konst verktyg; 3d miljö design;

    Abstract : Game development is a multifaceted field that involves both traditional software practices and creative work. It is characterized by its iterative and time-consuming process where prototypes are created and then evaluated. This is especially true for creating 3D environments, where it is difficult to evaluate the quality before it is completed. READ MORE