Essays about: "3d film"
Showing result 1 - 5 of 41 essays containing the words 3d film.
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1. Multiscale & Multiphysics Modelling of Thrust Pad (Air) Bearings
University essay from Luleå tekniska universitet/Institutionen för teknikvetenskap och matematikAbstract : Without lubrication, machines are not imaginable to perform over a long period of time and complete their designated operations. With its omnipresent availability, the air is capable of functioning as a lubricant in long operations very efficiently. Moreover, thrust bearings support axial loads and transmit power at the same time under heavy loads. READ MORE
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2. Direct writing metal-freebio-organic piezoelectricenergyharvester
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The project is about piezoelectric energy harvesters and piezoelectric bio-organic materials.Nowadays, various kinds of energy harvesters based on micro or nano materials are appliedinmanyelectronic applications, such as wearable devices and electricity generators. READ MORE
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3. How to achieve aesthetic unity in traditional 3D action game
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : The notion of aesthetic unity has garnered substantial attention within the realm of contemporary art, particularly in the domains of film and gaming. These creative mediums encompass a multitude of design elements, making the pursuit of aesthetic unity all the more crucial. READ MORE
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4. Design and engineering of light-driven dynamic films for bioelectronic interfacing
University essay from KTH/Tillämpad fysikAbstract : In the realm of neuroelectronics, the challenge lies in achieving finer observations of physiological processes to comprehend neuronal interactions and computations. This necessitates the development of more compliant and biomimetic interfaces for improved integration with biological tissues, enabling finer physiological process observations. READ MORE
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5. Hybrid Rendering in 3D Map-Based Grand Strategy Games
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Ray tracing comes together with a tremendous computational cost [1]. Therefore, Keller et al., expressed that possible cost reduction appears when a hybrid rendering pipeline is implemented by combining rasterization and ray tracing, which have already been introduced to the film and game industries. READ MORE