Essays about: "Avatar creation"

Showing result 1 - 5 of 8 essays containing the words Avatar creation.

  1. 1. Avatar Selection in the Metaverse : How users choose their digital persona in VRChat

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Andrej Dudoglo; Florian Ritter; [2022]
    Keywords : avatars; avatar selection; virtual reality; VRChat; metaverse; virtual social space; identity; representation; mirror-dwelling;

    Abstract : 1 Abstract Current endeavors in the tech-industry to create the first true metaverse, alongside other things, sparked the emergence of interest around virtual avatars, namely in the NFT community. Given the complexity of design-challenges associated with creating an immersive metaverse, its avatars and the systems they evolve around, this paper aims to understand user desires and motivational patterns for avatar selection in VRChat, a game that resembles much of what a future metaverse could look like. READ MORE

  2. 2. The Role of Avatar Creation and Embodied Presence in Virtual Reality Job Interviews

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Akash Menon; [2021]
    Keywords : Virtual Reality; Avatars; Customization; Embodiment; Identity; Job Interview; Proteus effect; Virtual Body;

    Abstract : In this work, a prototype of a job interview training application in virtual reality is evaluated. This paper explores the factors affecting the usability and embodiment of an avatar and how they related to job interviews in a virtual reality setting. READ MORE

  3. 3. How can levels of stylized game-character details contribute to creating representation and relatability in female player characters?

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Hanna Aho Lind; [2020]
    Keywords : Player character avatar. Representation. Relatability. Stylized. Gender.;

    Abstract : This thesis´ aim is to discuss how different levels of details can contribute to creating perceived levels of representation and relatability. This was firstly done through a pilot study, which was made to gather more intel about female opinions on set player characters in games. READ MORE

  4. 4. The Digital Myth of Women on The Battlefield : A Reception Analysis of Female Soldiers in the Online Discourse of Battlefield V

    University essay from Högskolan i Jönköping/HLK, Medie- och kommunikationsvetenskap

    Author : Loraine Gauteul; [2019]
    Keywords : Video Games; Critical Discourse Analysis; Battlefield V Phenomenon; Identification; Gender and Media;

    Abstract : Lately, the trailer for the game “Battlefield V” received a massive backlash from the players of the Battlefield franchise due to the fact that the game inspired by World War II featured a woman as the main character. This research set out to investigate how female elements are interpreted in a traditional male-dominated digital space, and aims to highlight the elements to consider when introducing a female lead character in a video game. READ MORE

  5. 5. Transgender and genderqueer experiences of avatar creation in games

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Marcus van Aller; [2018]
    Keywords : Computer games; Transgender; Genderqueer; Avatar creation; LGBT; Representation; Spel; Trans; Icke-binär; Avatar skapande; HBTQ; Representation;

    Abstract : The objective of this thesis is to examine how respondents who self identify as transgender or genderqueer experience avatar creation systems in digital games. In the wake of GamerGate, gender has become a more prevalent topic of discussion, as such, this thesis seeks to survey transgender and genderqueer people in order to gain a better insight into their their experiences with avatar creation in games, and do they perceive the status quo of current avatar creation systems to be in need of change? If so, how? The results of the survey shows that the respondents use avatar creation systems as a means to experiment in a safe environment with aspects of their identity expression, and to improve avatar creation systems, more options need to be added for diverse body types and non-binary identities. READ MORE